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PN Slime Base

   (23 reviews)
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3 Screenshots

About This File

The Doom guy is going to the store to buy tacos, but on the way home the monsters steal them! He follows them to the fabled PN Slime Base, maintained by the evil PN Corporation who for some reason works for the UAC and they have some of their crates in there.

The Doom guy asks for the tacos back, because he could never bring himself to harm a monster. They give an apology and return his tacos, then invite him inside to play Scrabble! The Doom guy says he would love to, and that he will see them there soon! The truth is, though, that the Doom guy was lying and he wants to destory all the monsters.

The tacos can wait. There's Hell to pay.


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Guest

Unknown date

  
Give meh mah tacos Bitchess fun map. 4/5 Stephen Whittaker

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Guest

Unknown date

  
Very enjoyable wad. Perfect amount of ammo too. Very well done.

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Guest

Unknown date

  
I have seen better. The map exhibits standard mapping cliches. Not that big of a deal HOWEVER the biggest issue is the slime NOT acting like slime. Needs to be fixed so that it causes damage AND requires a rad suit. Anyways I am sure the mapper will do better in the future.

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Guest

Unknown date

  
After reading the description I thought the focus was on story and not gameplay, but I secretly expected to find some creativity as was connoted by your e-mail name. Instead I discovered good gameplay, creativity, and fun all rolled into one decorative package. But it was too easy. I cajolingly patted the arch-vile on the bum as I passed him to the exit with 150 + health.

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Guest

Unknown date

  
A great medium size level with good monster placement mostly cramped fights, simple clean design and a non linear layout. 5/5

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Guest

Unknown date

  
looks nice. your plot has much to be desired though

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Guest

Unknown date

  
A pretty nice map, had a nice design and flow to it, the Imp battle was epic. 4/5.-Candle M

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Guest

Unknown date

  
This was a pretty good standalone stage. The pace was just right to keep things interesting, the stage had a "flow" which was easy to follow, and there was just the right amount of health and weapons. The close-quarters 30 Imp battle was quite fun, as well. :D

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Unknown date

  
I was surprised at the non linear structure and good flow of gameplay. It was a little too easy, but still good enough to keep me busy. The rocket launcher imp battle was pretty f&*king cool. 4/5 -r_rr

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Guest

Unknown date

  
Fun map, I like it.

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Guest

Unknown date

  
ok but not much interesting 2.5(3)/5

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Guest

Unknown date

  
Nice solid layout without any unnecessary detail and clutter...overall pretty clean. Gameplay was fun and a little challenging in some areas. Thanks for throwing in the toxic barrels for a little extra excitement too...I don't see much of that stuff anymore. They were placed in some sweet spots :) 4/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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