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Condemned Base

   (16 reviews)
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Guest

5 Screenshots

About This File

My first map, please play and review. It's fairly large, starting in a techbase environment and moving into hellish.

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Pointless backstory:

A rogue member of the UAC has opened the floodgates to hell and escaped. You are the last of a crack team of marines to deal with this inconvenience. You determine to clean out the base of hellspawn, and find the bastard responsible, even if you have to follow him into hell....


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Guest

Unknown date

  
Giant, lame, bad monster placement. It's just an all around bad level. 1/5.

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Guest

Unknown date

  
Awful!

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Guest

Unknown date

  
Sorry, I didn't like it at all. It doesn't look good, and it doesn't play well; on the other hand, if it's your first, then don't give up, but rather keep on trying. Compare your map to better maps (you'll know em when you see em) and see how you can improve. Repeat this process and practice, again and again and again, and eventually you'll be a good mapper, too.

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Guest

Unknown date

  
ignore these guys that like to think that this map is bad. as the author has stated, its his first map. and for a first map, i must say its brilliant. It shows alot of promise and i hope you get alot better in the future.

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Unknown date

  
I agree about the monster placement and size, especially in the first hellish stage. I kept thinking that I was making it too small. :p - Valhallaist

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Guest

Unknown date

  
You need to add more detail to the rooms as at the moment they are huge and theres very little in them, texture choices are interesting, the icon of sin face kept popping up, needs to be more monsters, focus less on creating large maps instead try to create detailed smaller maps that play well, not bad for a first map though 3/5

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Unknown date

  
3/5 This was a weird one, it feels like a wad from the 90's or something, I enjoyed it, the textures were off though...work on it and you'll make something great, don't take the people down below me too seriously, Doom mapping is a harsh world, believe me!

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Guest

Unknown date

  
I'm going to have to give this 5 stars because I had a lot of fun with this. I do have a soft spot for these types of maps. :) You have a lot of potential, please carry on making maps. Maybe make the rooms a bit smaller next time. :) And that computer with a face on it was very funny.

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Unknown date

  
Big map is not good for first map. This map is not bad I think, but... *sigh* Too many problems, I still finished it, and I think you can do better, fix those weird big bedroom/restroom/som ethings for big guy to use or whatever, fix some misaligment problems, more health and ammo and stop making unescapable room. 2.5/5 -playerlin

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Unknown date

  
1. This is for ZDoom, and the readme doesn't mention it. 2. The map is put into a folder in the zip. 0/5 for fail

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Unknown date

  
So you gave 0/5 for that? You fail.

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  • File Reviews

    • By MeriMemesX · Posted
      OMG I LOVE THIS MAP   Let's start with the fact that they literally give us free rein to explore the map with our pretty shotgun and I will always appreciate those things.   I love the ending because it is very silly and requires preparation to do it.   This map is beautiful and I love it.   PD: Contamination for you 
    • By MeriMemesX · Posted
      Well, for 1994 it is incredible   I love that verticality is used, I even love the level design, especially the puzzle of the doors, I love it   For the last part of the map it seemed like a medium high difficulty but when I killed everyone on the water ladder I was pleasantly impressed, I quite liked it.
    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
    • By Walter confetti · Posted
      A half completed partial conversion based upon the late 90s anime franchise of Tenchi Muyo, that i'm aware It exist and It was relevant in the western anime fandom, despite i know It marginally but i saw a special (Tenchi Muyo in love!) and my first anime figurine it's one of Ryoko... Oh, and a pair of compilation wads using charatchers from this series (Mihoshi and... Ryoko maybe?) downloaded eons ago from anipike, only the site name will make you understand how old It was when i got them, if you know It. Back on the review topic, the levels itself are... Really crappy and cramped as i remembered them when i played this the same 00 decade period i talked before. MAP01 is a small structure that... I suppose it's... Uhhh... A prison? The Matrix massive glitching? Mihoshi fever wet dream? A schizotypical delirium in Doom level form? Anyway, it's a small abstract structure with a yellow key apparently missing from the map, with a central hub sex dungeon where unhappy Hitler cacos portrait are watching your suffering navigating uncanny small areas finding a way to progress in this place; MAP02 Is set in the titular orbital airship from the show where cutesy, badly paletted sprites from the RPG game welcoming you in the living quarters of the ship; MAP03 Is a unfinished Island map with a temple structure reachable only by idclip It. I gave up in this point and didn't played  Sprites and graphic work in general is... not that bad, actually, despite the raw nature of It. I liked the movie wall in MAP03 and the simple succubi sprite in MAP01. Music choice is a joke and have almost nothing to do with the original source over that... Japan and anime are involved somehow, but now i want to make a level where a slow blue lights walls room is rising up slowly while "Cruel Angel Thesis" MIDI blast from the speakers giving to all of this a bizzarre feeling. Cruel Lift Thesis, AH! What a funny guy i am! Overall a small weird project unfortunately not that good to be acceptable, but weird and "bad" enough to be remember in ages. Also, another "War and Peace" piece of review for a mediocre but bizzarre wad that i wrote after a very long time! Thanks Tenchi Muyo Doom!
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