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  1. 33 downloads

    (3 reviews)

    Submitted

  2. It's the thrilling unofficial threequel to the best vanilla Doom wad ever made, which was made by Ralphis himself! This threequel includes more amazing things!

    50 downloads

    (4 reviews)

    Submitted

  3. First attempt at a Doom Wad.

    22 downloads

    (12 reviews)

    Submitted

  4. One large City themed map designed for Vanilla/Chocolate Doom with multiple possible routes and a lot of optionality.

    51 downloads

    (23 reviews)

    Submitted

  5. Absolute Dishonor is a brand-new 8-level WAD created between Michael Jan "valkiriforce" Krizik and Jon "40oz" Vail - four maps from each map author. The levels are inspired from old-school Doom WADs from the 90's such as Memento Mori and The Plutonia Experiment. Compatible with the original vanilla doom2.exe.

    42 downloads

    (15 reviews)

    Submitted

  6. Adaptation of H P Lovecraft tale 'The Picture In The House' (1920).

    19 downloads

    (6 reviews)

    Submitted

  7. Asylum is a Doom 2 level inspired by the asylum texture set created by DethteX, Rick Clark and editor. It is Vanilla compatible so you can play it with Chocolate Doom.

    17 downloads

    (7 reviews)

    Submitted

  8. After falling into a ditch you find yourself facing Bootmans minions.

    10 downloads

    (4 reviews)

    Submitted

  9. Welcome to the land of orthogonal misadjustment. In here you will ASSume the role of the BOOTY warrior. The demons, whose only job was to sit on their BUTTS and guard this facility, have been CHEEKY ASSholes again and you've been chosen to show them their place. Your mission will be to travel the narrow, tight and dank corridors of this gallery complex. At the BOTTOM, slap the leaders of the uprising and find the EYE OF THE DEMON which you must poke with your finger in its MOISTY CENTER. This will conclude your objective.

    So, with a badASS attitude enjoy this map of utter flattitude. Tastes best with coffee at quarter past twelve.

    (this is not a joke WAD, honest)

    24 downloads

    (17 reviews)

    Submitted

  10. First wad I have ever made. Inspired by Congestion 1024 and 64. Made to be some sort of bridge between the two numbers. Review it however you like! Send me feedback!

    QUESTION: Should I continue to make a full megawad of this?

    13 downloads

    (7 reviews)

    Submitted

  11. Having deepened into Castle Dasböurg, the remains of a antique fortress used as "weak bunker" in World War II, you find a library as a side room, where monsters reside and a chalice deep inside can very well suit as a souvenir of the visit to the Castle. This is a bonus WAD coming with the Castle Dasböurg Community Project in /idgames, hence it is known as a "side room".

    18 downloads

    (10 reviews)

    Submitted

  12. A continuation epidode for doom2, there were supposed to be 10 maps, but contributers were few, so there are 7 maps instead. In this mapset you're going through earth's ruins to get home on the computer to call the rescue marines to get you out of this wasted zone, to get on a helicopter and land in a place where the rest of the human population takes place.

    34 downloads

    (22 reviews)

    Submitted

  13. This is intended as a benchmark wad to compare the performance of various source ports. The selected difficulty setting is used to tune the number of enemies (quarter for easy difficulties, half for normal difficulty, full for hard difficulties).

    11 downloads

    (4 reviews)

    Submitted

  14. A small, 15 minute-ish single level wad I made as something more simple after making Tekbase.

    Supports Deathmatch as well.

    21 downloads

    (12 reviews)

    Submitted

  15. A map I made for wrack a while ago, I ported it to Doom removing the real 3d parts.

    16 downloads

    (10 reviews)

    Submitted

  16. After saving Nina Dobrev from the monsters, she asks for your help to save her Degrassi co-star, Cassie Steele, from the monsters in this nonlinear vanilla map.

    15 downloads

    (7 reviews)

    Submitted

  17. 1 map for vanilla Doom to celebrate the birthday of WildWeasel on Doomworld and the ZDoom forums. Hope you had a good one dude. :)

    19 downloads

    (12 reviews)

    Submitted

  18. A medium length level that depicts an old factory overrun by demons.

    12 downloads

    (5 reviews)

    Submitted

  19. Another vanilla map, scary maybe?!

    19 downloads

    (5 reviews)

    Submitted

  20. Medium to hard single player with simple landscapes, average sized wad. Plenty of secrets/hidden stuff and problems to solve.

    19 downloads

    (10 reviews)

    Submitted

  21. This is my first WAD :)

    13 downloads

    (6 reviews)

    Submitted

  22. A map using bullets and only bullets, nothing else. Also Hell revealed style.

    23 downloads

    (18 reviews)

    Submitted

  23. Update to the original

    11 downloads

    (5 reviews)

    Submitted

  24. A small replacement for MAP01. My first full map.

    17 downloads

    (9 reviews)

    Submitted

  25. This is a singleplayer map, i tried vanilla for the first time. I usually use hexen format because i like scripting, but after finishing this wad, i concluded that no scripts were needed. I had a bit of trouble with a lift though... There isn't much health in this wad, so you better be pretty good at it. This is my first time trying out difficulty settings.

    There really isn't a story, but you should have fun nonetheless.

    44 downloads

    (37 reviews)

    Submitted

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  • File Reviews

    • By trrobin · Posted
      Technically speaking - this is a work of art; however the gameplay is not as good as it could have been. Still it is quite surprising and interesting particularly with the cyber confrontation, but it's over so soon! An intriguing idea that should be expanded.
    • By trrobin · Posted
      Fantastic wad with some really impressive architecture that just keeps getting better with each level. Very challenging gameplay too, even on HMP! Recommended.
    • By Meril · Posted
      Incredible! Must play! Almost every texure, sprite and flat were replaced. Maps are really nice designed and detailed (for 1995). Ambient sound, sometimes phrases from the movie (i think, I've seen Alien long ago) Few types of aliens, great atmosphere, scarce ammo muliplies sense of threat.  what else to say? But there some bugs (sadly not only facehuggers, which doesn't hug)... I don't know if bugs come out from GZDoom, or I messed up but: Aliens which throw acid still has sound of imp, some railings are messed up and fly near the ceiling. Saddly there's no exit from final level (E2M8), because author used Alien which is Mastermind replacement, not cyberdemon. Secret level is SO BAD... It is punishment for nosiness. Map is large undetailed maze with ugly texturing. Moreover this is triggerhunt, you have to find a line which opens more of maze. Better don't find this shit. Overall, except secret level this is really great adventure, but not without a flaws. 4.5/5*
    • By Summer Deep · Posted
      Quite a decent and apparently well regarded early Doom map. Almost 300 enemies on UV, but not too difficult by today's standards. Visually okay, though a bit spartan with plenty of plain white walls etc. There's also a Doom 2 conversion of this (Redrum2.wad) which can be found on some of those 94/95 CD compilations, but it's somewhat disappointing - no revenants, mancubuses or archviles, even on UV difficulty.
    • By lupinx-Kassman · Posted
      An old partial conversion that uses dehacked for some nifty effects. You can leave shotgunners in a sorta slumped state, watch a building get demolished, and use a mancubus's arm as a weapon among other things. Goof++; Tickles my soft spot.