Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Deimos Entry

   (21 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Small 1994 level for Doom replacing E2M1. Classic E2 style.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Excellent E2M1.

Share this review


Link to review
Guest

Unknown date

  
Precisely-made classic level, complete with easy gameplay, overpowering secrets and a bit of wall humping. Mission accomplished :P

Share this review


Link to review
Guest

Unknown date

  
Brilliant nostalgia inducing map. Thanks a lot for this. ~Deathevo....

Share this review


Link to review
Guest

Unknown date

  
Hell yeah, it's Doom, the original flavour. -BloodMarine-

Share this review


Link to review
Guest

Unknown date

  
Great classic E2 level. Just old as hell and fun~! 4/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
Pretty good, but where's the spice to improve the old formula or to just make it a bit more exciting? 4/5

Share this review


Link to review
Guest

Unknown date

  
Meh... Classic feel, yes. Doesn't have much else to offer, though. Everything is... well, standard Doom Mapping. Gameplay is decent, architecture is okay. Not a whole lot to comment on, really. 3/5

Share this review


Link to review
Guest

Unknown date

  
This was alright. It definitely nailed the classic style down.

Share this review


Link to review
Guest

Unknown date

  
little hard...more balance test needed..

Share this review


Link to review
Guest

Unknown date

  
Not bad, but also not good. It felt like an old style noob map from the late 90s tidied up a little. Unfortunately, I'm not one of PC's mates, so I will not 'big it up'. 2/5

Share this review


Link to review
Guest

Unknown date

  
This is dated February 2010. It's deliberately retro, even going so far as to be E2M1 rather than E1M1 (i.e. it excludes people who still have Shareware Doom). The design is a riff on elements of the real E2M1. 85 weak baddies, not much challenge, feels bland, overuses an ambush whereby there are a pair of baddies to the left and right behind each door. You get a secret plasma gun but you probably won't find it until after killing all the baddies.

Share this review


Link to review
Guest

Unknown date

  
Solid E2 style level. Check it out!

Share this review


Link to review
Guest

Unknown date

  
Another great one in the classic style! 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
this was nice. good flow. i hope to see more. NT

Share this review


Link to review
Guest

Unknown date

  
A great classic style map. Philnemba 4/5

Share this review


Link to review
  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
×