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DOOM 103

   (12 reviews)
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3 Screenshots

About This File

A doom map based on my school. The goal is to get your ID and go out of there, killing some monsters in your way out. I think everyone had ever wanted to go school and have a battle with a lot of demons. (C.B.T.i.s. 103, Cd. Madero, Tamaulipas, Mex.)


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Guest

Unknown date

  
Might be interesting if you're familiar with the school, I suppose. As has been noted, it's not particularly good-looking or well-designed; no real flow to it, either, and monsters and battles were very random. 1.5/5 for the effort. - ZZ

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Unknown date

  
Simple and blocky with no light variance. Oh, and its a school wad. Not much else to say. 2/5 -FoH

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Guest

Unknown date

  
Pretty good compared to most other school levels. The new textures add a lot to the atmosphere, and the architecture is good too. Be advised there's some unfortunate VPO though. ***

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Guest

Unknown date

  
Good for a "school map".

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Unknown date

  
Ugly, boring 1996-esque level design. This was not impressive at all.

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Unknown date

  
I am not sure if I liked it, even sure I always enjoy new graphics and even if it reminds me 1994 quality. suffers from not enough monsters and even less ammo. You could have filled those classrooms with the simple monsters in order, like it's a school or something. 2.5/5 - Optimus

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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