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That Damn Cake

   (16 reviews)
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4 Screenshots

About This File

Doom has turned 18, but an evil armada of balloons is trying to cut the maturing success story short and have possessed Doomguy himself. Now it's up to you to light the holy purifying birthday candles of salvation and take out the balloon witches before we lose our hero to the dark side permanently.


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Guest

Unknown date

  
Great idea, but sometimes your movement freezes by what at first seems the balloons atacking you but then it happened without a ballon. I finished it with invulterability. 3/5 - Optimus

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Guest

Unknown date

  
Interesting idea, not a huge lot of fun in practice. 1.5/5 - ZZ

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Guest

Unknown date

  
I can't understand this map. I stuck in the wall.

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Guest

Unknown date

  
An impressive technical and visual feat. I played on zdoom (even though i wasn't supposed to) and it ran more or less ok. Its really eerie yet retro. As a mapper, it had me scratching my head as to how this was done with nothing more than DeHackED. Very nice! 5/5 -FoH

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Player Lin

Unknown date

  
It's too hard when you don't have any health items...well, nice idea, but too bad it just HARD. I just feel it's boring and then use "kill monsters" and see those stupid evil balloons go BOOM! Lovin' it. But after that, it just a failed design...and ruined the cool idea. :( 2/5

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Guest

Unknown date

  
It's quite hard. I would have liked it much more if there was health (maybe you could eat some cake or something). But otherwise I liked it, 4stars.

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Guest

Unknown date

  
This is dated December 2011. Just like in my dream, bright red normal-sized biting killer balloons stream from the Doomguy's head whilst you run around trying to light all the candles on a cake. And then a big balloon attacks you with fire. I hate it when that happens. You're just getting to sleep and, bang, a big balloon attacks you with fire. The level is very hard - no health - and not much fun to play, although I'm glad that I saw it.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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