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Cry Havoc

   (10 reviews)
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2 Screenshots

About This File

Your enemies have somehow captured you and thrown you into their private arena, chock full of all different enemies. You must find an escape or become another stat in their own bloodsport. There is more than one way to do something in this level so don't give up! Cry Havoc!!!


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Guest

Unknown date

  
shit

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Guest

Unknown date

  
Ugly outdated design both visually and in the gameplay. From the very beginning I wasn't engaged. There is bearly any ammo, weapons, or health to do any fighting. Recommendation: upgrade to doom builder, play some modern maps, and take down some notes. 1/5 -FoH

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Guest

Unknown date

  
why people dont understand, this is not 1994!

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Guest

Unknown date

  
OK for a map from 1995

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Guest

Unknown date

  
In case the "uploaded" note or WAD timestamp escape future commentators, this is an early 1995 map. Standard caution applies.

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Guest

Unknown date

  
We live in the year 2012, and people are still making 1994-era levels. It begs the question: Why?

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Guest

Unknown date

  
After a while of not having to deal with Perseus's re(?)uploading bullshit and starting to enjoy it, he comes back with this turd. This wad was uploaded 18 years way too late and it probably sucked ass even at the time.

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Guest

Unknown date

  
It could have been good. A smaller arena, some place for cover and definitely more health. coldfusio

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Guest

Unknown date

  
crap

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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