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Xided

   (19 reviews)
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6 Screenshots

About This File

Escape from the infested base and fight your way to the island floating in the sky.


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Guest

Unknown date

  
This is a great oldschool map. I really really enjoyed it. Some interesting cavy environments, several areas, nice castle in the sky. 5/5 - Optimus

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Guest

Unknown date

  
Pretty good! Very epic, large map! 5/5.

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Guest

Unknown date

  
BADASS. ~5/5

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Guest

Unknown date

  
Feels kind of epic, and the gameplay is at least decent. On the other hand, the fact that I barely remembered it less than a week after playing it tends to suggest that it isn't map of the year either. So 4/5.

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Unknown date

  
it's a little bland and feels more like a hodge-podge mix of ideas rather than a syncopated whole. The ammo starts sparse and then picks up, but the monster placement is predictable and buried in bleah architecture.

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Unknown date

  
5/5...The style of the map reminded me a lot of Object "34": Sonar in that it is epic in proportion. The gameplay is more adventure oriented. Unlike that aforementioned wad, the action is quick and painless, the flow constant and not at all discombobulated. This one is definitely worth a play. ::DEMO zdoom 2.5.0:: http://www.mediafire .com/?0czzz5odw5tgzd g (remove spaces) -FoH

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Unknown date

  
Epic? C'mon, try some other wads before you post that. I do agree with the 2nd poster. Map is very lineair. UV is no challenge at al. Part of automap is missing: -1. Overall: not bad, but nothing special. 3/5 for the efford

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Unknown date

  
Great epic map!

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Unknown date

  
Yeah, fairly intense ALT+F4, crap.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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