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Doom2 Meets Zdoom

   (54 reviews)
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About This File

A doom2 remake wad a few friends and i made. Each map is made from scratch and is extended with beefed up detail. We ended up canceling the project because people didnt seem to support it all that much. We spent a long time on the maps and didnt want to finish all 30 maps if noone liked the first 11. But I hope some people will enjoy this wad.


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insanoflex312

  
hate to say it, but I could NOT get into this. New monsters need fking balancing bigtime, and game elements get kinda bs or just boring.

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Guest

Unknown date

  
It's nice to see a community-grade project come from new people who aren't as (in)famously well-known as the people who make the current community projects, and these new mappers are able to make high-detail upgrades of old maps while still retaining their gameplay and are able to use custom monsters sparingly (but the underwater arachnorb horde was unnecessary) instead of in-your-face constantly, all unlike KDiZD. 5/5

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Unknown date

  
^Indeed. If we all stopped working on our projects because others don't show any support, this archive would be a great deal emptier.

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Guest

Unknown date

  
This is great, and I hope the designers finish it. It's a killer mash-up of Doom and Doom 2 elelements that riffs off the original game but reimagines it creatively and refreshingly. It's like discovering old-skool Doom again. Bitchin' job.-GreazyShorts

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Unknown date

  
Finish this one, maybe make a few bugfixes here and there.. I'm sure you'll get a Cacoward

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Guest

Unknown date

  
Awesome, good work.

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Guest

Unknown date

  
I havent finished playing it **spoiler ahead** but I found a nice surprise when browsing the files (to check compatibility with a new gameplay mod Im making) to see that Eidolon made it in. As far as the maps go, what I've seen so far, looks very nice. Gameplay-wise, I cant really comment because Im not a good tester; as I keep on using gameplay mods all the time. 5/5 just because I rarely find a mapset that calls me so bad to try, and much more rarely I find one that I actually enjoy.-DBThanatos

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Unknown date

  
This wad is definitely kind surprise and I hope you will finish whole Doom2 conversion. Because of some quite major issues I cannot give full 5 stars rating. 1) It isn't proprely tested, therefore there are lot of bugs, that made me to use idclip several times. 2) The overuse of slopes is sometimes annoying. I don't like them on the relatively flat grounds, because it spoils the movement of a player. 4/5 - Damned

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Unknown date

  
Fucking KDiZD Doom2 style, do I need to say more? 4/5 - TB171

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Guest

Unknown date

  
Pls finish this great remake of Doom II! Pretty pls? Rocking great remake of Doom II with Zdoom Effects that bring more realism to the levels. As near perfect to the original levels, along with something to keep the most hardened Doom veterans happy. Great work. 5/5 - Digital Nightmare

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Unknown date

  
Thanks. Hopefully well end the remaining twenty-one maps 5/5

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Unknown date

  
I can't escape with blue key on map01. Still good levels though. 4/5

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Unknown date

  
This WAD doesn't suck but it needs polishing out some minor errors. 5/5 - Zalewa

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Unknown date

  
Really good! Maps look so much better, but not overdetailed or messy. Gameplay and map layouts are "modernized", but maps are still recognizable and gameplay is still good ol' Doom 2. Only significant flaw are underwater parts, hell they even thrown redesigned version of those floating underwater mobs from Duke 3D in. One map actually starts underwater! Don't do that people.

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Unknown date

  
what I've played so far is good one problem I've noticed so far is there is a secret I can't find on map 03 and its nowhere on the map either. Also there is an extra secret in map 02 that isn't counted in the secrets tally. As I play through more will let you know my findings

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Unknown date

  
I honestly think this wad is ugly as sin and features too many nonsensical modifications and gameplay elements to name, mainly things like slopes for the sake of slopes and, well, underwater zombiemen. The hellish transformations were kind of cool though.

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Unknown date

  
cacoward winner

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Unknown date

  
This sucks. Please creators don't waste your time with this shit.Its sucks the original game is much much much better than this crap. 0 Stars.

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Unknown date

  
It's got some bugs that need playtesting and tweaking, and it feels like a restaurant that's opened a few weeks too early, but the food is still 10x better than most other places. The levels are based on Doom 2 levels but greatly enhanced and expanded and have lots of surprises. It ain't perfect, but it's more creative and refreshing than 99% of the junk that gets uploaded.

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Unknown date

  
This is not kdizd. This is what kdizd should have been. 5/5 -1* for not being the complete 32 levels so 4/5

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Unknown date

  
Ya I didnt realize there was this many bugs. My friend said he fixed the bugs. Ill reupload a fix this weekend.

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Unknown date

  
Awesome! Probably the best doom 2 remake I've seen. You have to finish this. 4 stars because it's not done :P

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Unknown date

  
Great wad! 5/5

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Unknown date

  
SICK. I love how it still has elements from the original game, yet it manages to create a completely different atmosphere. Details, awesome gameplay, non-linear layouts and superb atmosphere; it's all there! I hope the other maps will be finished one day as well.

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Unknown date

  
"We ended up canceling the project because people didnt seem to support it all that much." - guess it's time to resurrect it now. an overwhelming majority of people including me support it.

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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