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Nutty Shells

   (13 reviews)
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6 Screenshots

About This File

Doom 2 in a nutshell.


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Guest

Unknown date

  
very original concept, good gameplay 4/5

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Guest

Unknown date

  
yup, that does sum up doom 2 very well

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Guest

Unknown date

  
Great concept, needs polishing. Average monster placement, below average layout, misused textures. 3/5, a very possible 5/5 release if polished.

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Guest

Unknown date

  
It's a decent map, and quite fun to play. Not trivally easy either.

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Memfis

Unknown date

  
Design-wise it's pretty nice, a cool mix of many areas from Doom 2. But the gameplay is kinda boring: you get all weapons and heaps of rockets/plasma but the opposition mainly consists of imps and zombies. Worth playing just to spot all the homages and to look at the clever ways of connecting areas.

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Guest

Unknown date

  
Wowa, nice small level with references from MAP01, 02, 15, 20something, 30 and more. 5/5 - Optimus

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Guest

Unknown date

  
all doom 2 in one map, cool idea

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Guest

Unknown date

  
This was very fun to play! -FoH

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Guest

Unknown date

  
Good map that pays numerous homages to Doom II w/o ripping any of it.

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Guest

Unknown date

  
Pretty good. Enjoyed it. This could (should) have been a lot better with some finalising and maybe some modern source port features or maybe more maps with that Déjà vu feel. 3.8/5

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Guest

Unknown date

  
A good doom level but it's not smooth.

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  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
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