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ghast.zip

   (2 reviews)
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Three maps, no story, I hope to make a full episode.


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Guest

Unknown date

  
The first two levels are poor, the third is decent. E2M1 is a simple, squared-off, maze-like map with no creativity, it has no spark of life. E2M2 is larger and more open-plan, with more monsters, but again it feels robotic and looks empty and dull. E2M3 is much better - it's a decent retro E1-style level, with lots of action and a solid design. It's simple but I enjoyed it, certainly far more than the first two levels.

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Guest

Unknown date

  
You should just kill the first two levels, they suck, but the third is very good, full of action and the design is much better. IDCLEV23.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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