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Vaults ... 6 level adventure for Hexen

   (12 reviews)
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You thought you defeated ol' Korax but it was merely his hologram. He's


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There's some pretty cool puzzles in here but that Crsytal Caverns map is dog shit. I had to cheat to get past that one which is never a good thing.

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hands down the best custom wad i have ever played. it doesnt feel like some amature wad it is on par with the original levels of hexen and hexen dk.

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Fun, but still average in quality. Some really strange texture usage, including an elevator made entirely of crates. A massive stockpile of artifacts makes life very easy for you.

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Although it's littered with so many items in the later levels, I'd say this WAD is really excellent in Hexen standards. 4/5.

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I have mixed feelings about this one. The construction is competent but the first level kind of gave me a bad impression. It got better after that, if a bit too easy with all the goodies you get. What I really disliked is how punitive the maps are, you get hurt for trying to do things before you are "supposed" to, and some rooms/switches exist only to mess you up. Hexen maps should reward inquisitiveness, not punish it, I say. Still better than the majority of Hexen wads.

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I had a lot of fun playing this. Visually, it was a bit flat/bland at times, but the game play and puzzles were very engaging. Good work! 4/5

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  • File Reviews

    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
    • By Combinebobnt · Posted
      zombieman killing simulator. Was actually better than I expected though
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