jute Posted August 31, 2011 How do I change the height of multiple sectors simultaneously while preserving their height differences? For instance, how could I raise a large portion of a map by 16 units? 0 Share this post Link to post
Nomad Posted September 1, 2011 You can highlight the sectors also and press Shift+pgup and Ctrl+pgup each twice. Shift+pgup raises ceilings by 8 units while Ctrl+pgup raises floors by 8 units. Same goes for lowering ceilings and floors and ceilings with Ctrl+pgdown and Shift+Pgdown. Only works in Sector mode, of course. <3 hotkeys 0 Share this post Link to post
CodeImp Posted September 1, 2011 Also in Visual Mode you can select multiple floors/ceilings and use the scrollwheel to raise/lower them. Their height differences will be preserved as they all raise/lower by the same amount. 0 Share this post Link to post
TimeOfDeath666 Posted September 1, 2011 Is it possible to select multiple sectors of different floor/ceiling heights, and set all of their sector sizes to 128 units tall (based on each sector's floor height, for example)? 0 Share this post Link to post