TheBloodbanshee Posted July 29, 2016 I've noticed a lot of cool new things in Snapmap. And I heard about the things added in MP. but I feel like I'm missing some things. I want to see a changelog or something. Ty 0 Share this post Link to post
Chubzdoomer Posted July 29, 2016 http://steamcommunity.com/games/379720/announcements/detail/868451791132520293 0 Share this post Link to post
julz_d Posted July 29, 2016 Nice job on PC there. Now let me going to Xbox and see if they did a good job on the server browser there too..... 0 Share this post Link to post
id.dav Posted July 30, 2016 chubz said:http://steamcommunity.com/games/379720/announcements/detail/868451791132520293 If that what it says it is....are you guys saying that you can now scale static props for decoration purposes....please tell me that we can!!)) 0 Share this post Link to post
id.dav Posted July 30, 2016 Chubz please make a video of all new cool features added to SM) 0 Share this post Link to post
Chubzdoomer Posted July 30, 2016 id.dav said:If that what it says it is....are you guys saying that you can now scale static props for decoration purposes....please tell me that we can!!)) Nope. Basically there's a "Static" checkbox for props now that, if checked, results in them using no Network budget/memory. 0 Share this post Link to post
id.dav Posted July 30, 2016 chubz said:Nope. Basically there's a "Static" checkbox for props now that, if checked, results in them using no Network budget/memory. Strange though.....I guess scaling objects require some collisions recompilation involved(( 0 Share this post Link to post
VentedPennies Posted July 30, 2016 Yeah, it's nice. You could go back to some old maps and probably save 10-20% on network through this change. But inserting any kind of light now takes up like .20% network, which is huge. It was barely anything beforehand, so I expect lots of environment changes over fancy lighting going forward. 0 Share this post Link to post
TheBloodbanshee Posted August 1, 2016 Ayyy thanks! It looks like I didn't miss anything. I love all the new stuff but I'm disappointed that they teased us with the berserk powerup but didn't add it in on this update like we assumed it would. Also there are new glitches that prevent logic from working which I really hate. It's some really basic stuff, like you would think even the quickest of testing sessions would have the problems arise so they could fix 'em. 0 Share this post Link to post