Albatross Posted August 28, 2018 (edited) Single map set in a marble citadel, for Boom+. The gimmick here is that all the monsters are spectral, be advised. Gameplay: Single player. Build time: 20 hours. Difficulty settings: Yes. Credits: Textures are from cc4-tex, sky from Mechadon's Box o skies. Download from idgames Edited July 17, 2022 by Albatross 11 Share this post Link to post
Memfis Posted August 28, 2018 I despise spectral monsters. If I disable that feature, will the map become too trivial? 0 Share this post Link to post
Albatross Posted August 29, 2018 @MemfisNo, should still be pretty fun. To play with normal monsters just delete the Dehacked lump. 2 Share this post Link to post
JDR Posted August 29, 2018 Early autumn vibes! That's one way of ramping up the challenge, although combat itself is pretty hectic. Despite spectres - i'd say that the map is manageable to go through without saves, once you get a hang on fighting cyberspectre. 2 Share this post Link to post
StormCatcher.77 Posted August 29, 2018 (edited) On this map is not such a diverse visuals, but pleasantly unique atmosphere. Despite the fact that the invisibility of the monsters had to create significant difficulties, most enemies are placed by way that almost all battles can be easily avoided, leaving the enemies to hang around on a map and fight with each other. So I did this all the time :3 ... I can not say anything bad about the balance, because I wasn't feel any deficit. In general, it was nice to go over this marble sanctuary and fool a huge army of monsters. First Demo Attempt - ZDoom 2.8.1, 4 mins 1 Share this post Link to post