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About StormCatcher.77

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  1. StormCatcher.77

    Post Your Doom Picture (Part 2)

    Some screens from Nova map again: Taken from PrBoom.
  2. StormCatcher.77

    Post Your Doom Picture (Part 2)

    Cool style! Never seen something like this before.
  3. Very perfectly looking screens! I'll try this map a bit later. Added by my future "playlist"...
  4. StormCatcher.77

    Post your Doom textures!

    "Hell Alps" are brilliant! I'll grab it to my collection.
  5. StormCatcher.77

    What are you listening to?

    This song evokes in my memory some remembrance about Crimsonland. Great idea, wipe the dust off from plasma shotgun and dive into Survival under this track...
  6. StormCatcher.77

    Post Your Doom Picture (Part 2)

    My not-so-cool attempt to imitate slopes in boom-format map: (this location is under construction yet and in final version may be looks another)
  7. StormCatcher.77

    Demonastery - work in progress

    Hmm..., link from the first post is work fine: https://www.dropbox.com/s/z2nzxkbiriw0sat/Demonastery03.wad?dl=0 I was download the map from it right now. I'll try map a bit later, because now I'm really busy with my own projects. Screenshots looks fantastic!
  8. StormCatcher.77

    Post Your (Other) Video Game Screenshots Here

    @Teder It's great news for me that Quake 4 is not forgotten. The shots looks great.
  9. StormCatcher.77

    UAC Invasion: The Supply Depot

    As I remember, you need to kill all Cybers first, and after then door to helipad be opened.
  10. StormCatcher.77

    Doom 3/id tech 4 Discord server?

    I welcome your idea. I really liked Doom 3 by its atmosphere. Slighty disappointing that the flow of single maps was extinguished. Sooner or later, I will also get acquainted with idTech 4 and do a couple of projects on it. I'm sure that here will be people who need it.
  11. StormCatcher.77

    UAC Invasion: The Supply Depot

    @DooMknight I just want to say that playing this map was an excellent experience. I am very glad that projects with such length of developing get to the release. Thank you for that. I sincerely envy your persistence and skill. Good luck in your new endeavors! I want to draw attention only to one point, which seemed to me not obvious. The switch opening a door to the room with a red key completely confused me. Long trying to find it, I was forced to stop recording the demo and open map in the editor. I think here needs more obvious switch to such an important moment. Also, I noticed a few minor bugs and will later inform you about them when I return to this map.
  12. StormCatcher.77


    @Anthropophagus89, hi! Whats about of my map, called "Time Parallax - The Burial Vault"? It be glitchy, but playable.
  13. @elend I was grab a bunch of GZDB screenshots and join it together in Paint.NET. Applied some gamma corrections. Unfortunately, I haven't any programming skills. I spending all my free time to mapping now. Here another one good looking layout: It's "Flooded Palace" for Texture Extravaganza CP.
  14. StormCatcher.77

    What are you listening to?

    Very atmospheric track. Inspiring to make something hellish and epic.