Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Jeremixh

FMOD Ex or OpenAL?

Recommended Posts

in my opinion, i'd prefer both but mainly openal cause, for fmod ex, we have the sound system as the normal midi device, microsoft gs, fluidsynth, gus, opl, timidity++, and wildmidi, its obviously perfect to place in the audiopack from zdoom 2.8.1 to gzdoom 2.4.0 for fluid, gus, timid, and wild, any versions that's lower to 3.0.0. but openal, above gzdoom 3.0.0, sound system's removed, microsoft gs, fluidsynth, timidity++, wildmidi, gus, opl, libadl, and libopn, now its completely accessible to change through reverb and chorus at the midi player options for fluidsynth, which create a loud background sound comparing fmod ex, there's no setting for sound system, which it stays normal, and certain midi devices like timidity++, background sound's terrible, and wildmidi couldn't be played like 2.4.0 in above 3.0.0 no more, and i added the snd_wildmidi file in to 3.3.2. what y'all think?

GZDOOM g2.4.0  64-bit (2017-03-19 21_36_18 +0100) 6_8_2019 3_24_01 PM.png

DOOM 2_ Hell on Earth 6_8_2019 3_25_32 PM.png

Share this post


Link to post
5 hours ago, xvertigox said:

timidity++ with a SC-55 soundfont

i forgot about adding soundfonts in to timidity++, thanks my g.

Share this post


Link to post
On 6/8/2019 at 10:27 PM, Nevander said:

I prefer FMOD because OpenAL does not sound as clear and loud as FMOD does.

 

Victim of the loudness war... :P

 

Share this post


Link to post
On 6/10/2019 at 4:45 AM, Graf Zahl said:

Victim of the loudness war... :P

What can I say? I like my sounds loud.

Share this post


Link to post

Then turn up the volume! :P

Yes, it's a known issue that OpenAL's output is roughly 3 dB quieter than FMod on the same volume setting but aside from that it does a lot less postprocessing (FMod reduces volume of high frequencies and amplifies the bass to give it more 'oomph!') and I find its 3D sound field a lot more natural than FModEx.

 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×