Nevander

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About Nevander

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  1. Well the ridiculous new layout for one, which is slower and adds unnecessary animations to elements that should stay static. YouTube won't leave their layout alone and they insist on constantly changing things that constantly disrupt my video viewing experience. It also loves to downgrade my video quality when I try to seek videos like it thinks my connection is too slow for 480p it has to go to 360p.
  2. In my opinion, going to YouTube for streams is like going to Vimeo for normal video viewing. YouTube may be cunting around for a while now but they are still the best video site. That means Twitch would be the best for streams.
  3. Press play twice. You don't need a soundfont.
  4. Looks like I just got a new background for my phone.
  5. Uh oh. I named my blood mod the same exact file name. Mine changes blood of some monsters to match their death sprites like the Hell Knight and Cacodemon.
  6. I use arrow keys for movement and all the keys around it and the numpad for stuff. I've tried WASD and can't use it.
  7. Actually you should probably use Line_SetBlocking since SetLineBlocking is apparently deprecated for some reason.
  8. I love the sound of a Revenant dying. So satisfying to hear the bone sound. Also cool is the Cyberdemon and how id Software were smart enough to make the scream stop once the body explodes.
  9. That whole Kelly thing still freaks me out. I mean why didn't he just become a regular Z-Sec? He was already an ass but he turned into a super ass once he was converted, and into a damn Strogg tank thing to boot! Like... what?
  10. I want this turned into a wall mural in my bedroom.
  11. I wouldn't say this is true. I've been saving constantly since the 90s and it doesn't seem to impact my performance or the improvement of my skill over the years. For me it gives me more confidence since I am able to relax and can just focus on playing the game and not worrying about dying.
  12. Hey sorry to bug you again about the textures but I checked Aquatex v6 and I don't see those textures in there, at least not the one that dominantly in that screenshot on the walls and stuff. The texture that is brown with the slits and the little circles is the one I'm interested in but I don't see it in Aquatex. Could you link me to where you got them?

    1. Marnetstapler

      Marnetstapler

      It's not in there? Crud. This map's an old map for Freudian Slipgate so you'd be able to find the texture in there, but I haven't the slightest idea of the original source:

       

      https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/freudslp

    2. Nevander

      Nevander

      Oh wow. I found it. Found a bunch of other textures that are classic Doom styled versions of Doom 64 textures. This is what I was looking for, thanks. I think NMN might have made these specific textures since I noticed one is a vanillafied version of some Outcast Levels textures. Either way, will credit everyone.

  13. I wonder why that is?
  14. I remember running in and going straight to the army/military toy section and just being in awe, then begging for one of them like a spoiled brat. What sucks now is I have the money to buy what I want but now I don't want toys. What kind of cruel irony is this?
  15. If these are placeable items in maps of your own, just make another actor that is the empty version and place once directly over the other in your map. The one that can get picked up and used will, while the empty one will stay in place. I use this method frequently for "dummy" items or copies of items I don't want the player to be able to grab yet, then do a simple Thing_Remove and Thing_Move swap to move the real one where the fake one was when I am ready for it to be taken.