kristus Posted November 12, 2005 Corrupted Marine said:hahaha, i wasnt talking about my level, i was talking about 3d floors in general... :D EDGE and Legacy have had 3d floors for the last 6 years or something. (and Vavoom for 4) And I've seen some nice maps utilizing it (mainly by Marc Pullen and Kaiser) And yes, I've still seen A LOT more complex level designing being done w/o 3d floors. Corrupted Marine said:also, when i said that gzdoom was using a engine based off quake, i meant that ZDOOM in general was using the quake engine. i mean for instance, we have: particles 3d floors swimmable water etc. i just simply said that it is using an engine BASED OFF OF the quake engine. that means it has a few similiarities. i didnt say that it was using the fuckin quake engine... >:( That's not to BASE something off of another engine. Learn to speak, I don't want to be forced to resort to guessing what you are saying in your posts. Besides, Particles, 3dfloors (wich zdoom doesn't have, or were you suddenly talking about GzDoom again?) and swimmable water, isn't exactly rare features of any engine. 0 Share this post Link to post
Corrupted Marine Posted November 12, 2005 i was refering to gzdoom. and i do understand that legacy has 3d floors. its just that gzdoom is almost the perfect doom engine. slopes, scripting, 3d floors, particles, dynamic lights, transparent walls, etc. i suck at making levels and graphics, so just take it easy. im still learning. in the end, i hope you guys like this project, i know its not coming out very well right now, but i have cool new ideas for it later. 0 Share this post Link to post
Corrupted Marine Posted November 25, 2005 ok! more lame screens... http://img510.imageshack.us/img510/7615/mainscreen1mp.png also, im looking for MAPPERS for this project. if anyone is interested, contact me! 0 Share this post Link to post
shotgunmasacre2 Posted November 25, 2005 Hey maybe I should try. This would be a good chance to have a project to work on. 0 Share this post Link to post
Corrupted Marine Posted November 25, 2005 feel free to. as long as you can map gzdoom. if you want to, send me a level you have made before. so i can see how good you are. 0 Share this post Link to post
shotgunmasacre2 Posted November 25, 2005 Yeah, that is what I have been mapping in! It is so much fun to have all of these new eatures to work with. I actually am building a map set right now using gzdoom. 0 Share this post Link to post
sausage Posted November 25, 2005 make me be called out of this project then :( i dont like gzdoom because it doesnt work neither does jdoom - sausage 0 Share this post Link to post
Corrupted Marine Posted November 25, 2005 hey sausage, why doesnt gzdoom work for you? @shotgunmasacre2- send me a level asap! ill check it out! 0 Share this post Link to post
shotgunmasacre2 Posted November 25, 2005 I working on a SUPER speed map! two hours tops. You'll get it by today or tommorrow. Sorry but Ill hurry it up. 0 Share this post Link to post
Bank Posted November 25, 2005 sausage said:make me be called out of this project then :( i dont like gzdoom because it doesnt work neither does jdoom - sausage Because he's like me and hates 3D rendering. 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 And so do I. BTW corrupt, finished my map. I get it to you as soon as possible I just have to get some music for it.I made it in less then two hours, yeah! 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 Corrupt, when I try to send you a demo, it states that there is something wrong in the "To"field. Is there part of your address that I didnt get, because if there is I cant send you the demo. 0 Share this post Link to post
sausage Posted November 26, 2005 put it on the net and tell him the address - sausage 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 Yeah, but this is a super speed map that I made in less then two hours just to show so it probably wouldnt do that great due to the fact that it isnt the greatest architechture. 0 Share this post Link to post
Corrupted Marine Posted November 26, 2005 i dunno wuts up with that. maybee its my old email address. ill PM you another one. 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 Corrupt, sent you the email with the demo. It should be in your inbox at yahoo. Read the email, play the map and the email me what you think. I inclosed my email, but here it is again. shotgunmasacre2@yahoo.com I look foward to hearing from you soon. EDIT: Just so you know, I sent it to your old adress rather then your new one. The new screwed up the message somehow. So check the old one instead. Thanks 0 Share this post Link to post
Corrupted Marine Posted November 26, 2005 well, actually, i didnt get the file at all. i didnt get an email from you. here: go to savefile.com and register, ITS TOTALLY FREE! you can host the file on there and send me a hyperlink! hurry up! i wanna try this wad out! 0 Share this post Link to post
sausage Posted November 26, 2005 i sent corrupted marine my map and he wants it is the project, anyone who wants to test it here is the link to it http://www.habbopp.co.uk/Wads/Sausageparttwo.wad - sausage - 0 Share this post Link to post
-_DLD_- Posted November 26, 2005 Tried your map, sausage. Great job! You told me it's at about a "Map02" level, and I agree, since UV felt like my maps on HMP. <3 I like what you did though...aside from a few little things, the detail was very clean and very well done, and the monsters were great. 0 Share this post Link to post
sausage Posted November 26, 2005 I tried the 3d floor example and it was invisible but i managed to crouch under it and jump on top of it because it was in the center of the room. - sausage 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 Okay Corrupt, you can get the file at Http://www.Savefile.com/projects/172344 Please read the readme first, there is important data there. Email me when your done playing it at shotgunmascare2@yahoo.com Thanks and I look foward to hearing from you soon. Remeber, less then two hours build time. Fastest map I ever built! 0 Share this post Link to post
sausage Posted November 26, 2005 Took longer to post on the net than make it, Lol :D - sausage - 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 Well I guess that you are right thanks for pointing that out. LOL I am a retard for doing all this crap for a map demo. EDIT: But I still want to work for a project. I think that would be lots of fun. 0 Share this post Link to post
sausage Posted November 26, 2005 no you are not did you test my map?? - sausage - 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 No I havent but I will. Is it a super duper spectacular speed map like mine? 0 Share this post Link to post
sausage Posted November 26, 2005 not sure as i cannot play yours as the 3d floor thing doesn't appear on Gzdoom - sausage - ( hope you like it ) 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 Played your level. Fun with good detail. Did you play my shitty ass speed map? BTW, how didi you get the text to be bold, mine always comes in small text. EDIT: The floors are fake 3d, you know, uses a dummy sector so you can play it, I was able to play it without a problem. 0 Share this post Link to post
sausage Posted November 26, 2005 using the Hud message Script - Script 100 OPEN { SetFont("BigFont"); hudmessage (s: "The Sausage Series"; HUDMSG_TYPEON, 0, CR_BROWN, 0.25, 0.50, 6, 0.05, 5.0); delay(15); SetFont("ConFont"); hudmessage(s: "Part 2 - The Hidden Prison Of The Fort Sausage"; HUDMSG_TYPEON, 0, CR_WHITE, 0.24, 0.52, 6, 0.05, 5.0); } - sausage - Happy to Help - 0 Share this post Link to post
shotgunmasacre2 Posted November 26, 2005 OH, my script involves the printbold thing, so that is the problem. I dont care, just so long that I can do it next time. Did you try to test that map that I made? 0 Share this post Link to post