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quakis

Floor/Ceiling Texture Alignment

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I'm wondering if there is a way to align textures on the floor/ceiling in Doom Builder?

Because I've seen plenty of maps with perfect aligned textures (computer screens on floors, lights on ceiling) yet when I try this I can't get it correct all the time.

Thanks

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Floors and ceilings are aligned to a 64x64 grid. Unless you are using ZDoom and scripts there is nothing you can do.

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Graf Zahl said:

Floors and ceilings are aligned to a 64x64 grid. Unless you are using ZDoom and scripts there is nothing you can do.

Except making corrective flats.

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Set the grid to 64x64 and see if your sector fit as you want, if it doesn't, kill the grid, modify it as necessary and check again. Some editors have "align to grid" option if I'm not wrong.

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