Keonesan Posted December 30, 2009 It inclues the first level out of the 12 levels soon to come and if you wish to help out with feedback, textures, graphics, sounds, etc. I would appreciate it. Remember to check constantly because I'm always re-uploading my mod as I complete more levels. For DOWNLOAD LINK and SCREENIES go to: http://keogames.webs.com/doom2wads.htm 0 Share this post Link to post
fatal error Posted December 30, 2009 So I finally convinced you to get a doomworld account hey Keon? Well I've already played your wad and I like it. Some nice coding in there. 0 Share this post Link to post
Keonesan Posted December 30, 2009 Version 1.2 of the DEMO has been uploaded. Here's the changelog: - Updated Doors - Added Some More Code - Fixed Buggy Light Issue In Second Room - Modified Some Areas - Fixed An Exploit - Fixed Glitch In "TITLEMAP" - Buggy Water Fixed - Added More Item Spawns - Modified Some Item Properties - Cutscene Triggers Moved - Added Light Feature To The Window In The First Room 0 Share this post Link to post
Pedro VC Posted December 30, 2009 Nice wad and very good gameplay. Also, the ceiling lights in the Baker's office are not aligned. 0 Share this post Link to post
Keonesan Posted December 30, 2009 Version 1.3 of the DEMO has been uploaded. Here's the changelog: - Fixed The Lights In Baker's Office >:U (Btw Thanks For Telling Me) - Fixed ANOTHER Water Exploit - Fixed Teleporter After Exiting Baker's Office - Fixed Baker's Escape Cutscene - Made File Size Smaller (Wintex Likes To Expand Files >:U) 0 Share this post Link to post
PhilibusMo Posted December 30, 2009 to get more people to test it out you may want to post up some screen shots and infomation about the wad (for instance iwad, sourceport a brief outline of the story etc) I would playtest it but I am currently in a different country from my iwads so will if i rember on around monday or soon. 0 Share this post Link to post
Keonesan Posted December 30, 2009 First of all there are screenies in the link and second of all I don't wanna talk about the game because I usually spoil stuff. It's suppose to actually have a storyline and I'm not good at summmarizing stuff... And the link also says in bold text: ZDOOM COMPATIBLE ONLY!!! :P 0 Share this post Link to post
Keonesan Posted January 2, 2010 I'm almost done with level two. Hopefully I can get it uploaded tonight. If not it'll most likely be up tommorow. 0 Share this post Link to post
Keonesan Posted January 2, 2010 Finally I finished lvl 2. I kinda got lazy so I'll add touch-ups later. Also I was kinda sloppy with the coding so tell me if you find any bugs right away. The update is at my website as usual. I'll also post new screenies later. Anyways here's your changelog - Viper(DEMO v2.0: - Level 2 Added - Minor Issues Fixed 0 Share this post Link to post