Sufferer Posted April 25, 2020 (edited) I'm new to this, how can I improve Works with GZdoom/Zandronum and I assume most source ports The only difference in difficultly is UV & HMP if you want to play with Brutal Doom I recommend you don't I hope you enjoy TTechbase.zip Edited April 26, 2020 by Sufferer 2 Share this post Link to post
DynamiteKaitorn Posted April 26, 2020 A fairly fun map with multiple segments. The final room was rather easy to cheese as all I needed to do was strafe around in a big circle and everyone died to the cybutt., then I just emptied some plasma rifle ammo into him along with like2030 shells and all went well. :) 0 Share this post Link to post
Degree23 Posted April 26, 2020 Hiya! I played through this on UV in Zandronum. (Some screenshots in your original post would help) - Quite a few of your teleporters only activate on one side. Might be nice to have them so they activate from all sides. - In terms of textures, a couple of doors seemed weirdly textured or misaligned. - The first ambush you teleport into after the blue door is a little bit harsh if you don't know to expect it. - The door out of that area wasn't super obvious to me because it blended in with the wall so much. - The fact the level ends when the Cybderdemon is killed is not what I was expecting! I was going to clean up the rest of the enemies but didn't get a chance to. - Having a secret or two might be nice as well! Was a fun short level though. 0 Share this post Link to post
Sufferer Posted April 26, 2020 9 hours ago, Degree23 said: - Having a secret or two might be nice as well! Was a fun short level though. I actually did include two secrets but I think I made them too cryptic 0 Share this post Link to post
Clippy Posted April 26, 2020 25 minutes ago, Sufferer said: I actually did include two secrets but I think I made them too cryptic You need to make the secret sectors a sector 9 secret sector Or nobody knows they're a secret 0 Share this post Link to post
Sufferer Posted April 28, 2020 On 4/26/2020 at 6:04 PM, Clippy said: You need to make the secret sectors a sector 9 secret sector Or nobody knows they're a secret I did tag them but the message never comes up 0 Share this post Link to post
Loomis Posted April 28, 2020 (edited) I'm sorry to say, but looking at your WAD in an editor (Slade in my case) there is no sector with special 9. By the way, I don't know how exactly you meant "tagging" them: Tags and Specials are different things here. 0 Share this post Link to post