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About DynamiteKaitorn
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Plasmaholic
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A R C H V I L E S .
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PUSS XXXIV: Naughty & Nice (Dev Thread)
DynamiteKaitorn replied to Death Bear's topic in WAD Releases & Development
Map Name: The bunnies came home for Christmas Author: Heich AKA Dynamite Kaitorn Music: 5PM - Animal Crossing [Population: Growing!] Format: MBF21 Build Time: 1 hour, 45 minutes [roughly] Co-op Starts: Yes, untested however Difficulty Settings: Yes Which List Are You On? Nice Gimmicks: BUUUUNIIIIEEEESSSS!!!!!!! Comments: I think this is officially the shortest and easiest PUSS map I've ever made. Weirdly looks good as well. O_o Screenshots: https://www.mediafire.com/file/odg46ku50rj7b8o/TBCHFC_v1.zip/file -
what are you working on? I wanna see your wads.
DynamiteKaitorn replied to everennui's topic in WAD Discussion
Arrr... I be but a sea-fairin' steed! Map 16: Cruisin' (for a bruisin') -
Come up with the most clever troll design decisions
DynamiteKaitorn replied to Li'l devil's topic in Doom General
Have the exit right in front of you. Get close. exit closes off. turn around. the actual exit. -
PUSS XXXIII: DIE ROWDY [ December Speedmapping ]
DynamiteKaitorn replied to BluePineapple72's topic in WAD Releases & Development
Map Name: Surprise! Author: Heich AKA DynamiteKaitorn Music: Run Like Smeg! - Rise Of The Triad Build Time: 2H 50M - ish Co-op Starts: Yes Difficulty Settings: Yes - slightly basic for now but yes, different enemy amounts are on each difficulty. Comments: You may wanna save often and be careful not to lose too much HP. :^) Also, thank GOD I finally had time to finish this map... =_= Screenshots: https://www.mediafire.com/file/u7ws3ldbxc13htd/Surprise-V1.zip/file -
I have but I literally had to play on Hey! Not too rough! difficulty. Spoiler below gives my review of Sigil 2
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Chubz for the simple fact he taught me how to work with DooM Builder 2. BigMacDavis because a fellow pony DooMer. Plus his let's plays are seriously fun as all heck to watch! ^w^
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Six Minute Showdown [now on idgames] - A map with rhythmic elements that move to the beat/melody!
DynamiteKaitorn replied to Vytaan's topic in WAD Releases & Development
Outstanding concept for a map! One that actively moves/dances in time with the music! Unfortunately I could NOT finish this map. Being forced to survive 6 WHOLE MINUTES is exceptionally long for me. I thought its just because I suck so I bit the bullet and went down to HNTR... and yikes that's still harsh. Sure you've got a BFG9000 that shreds enemies apart but when Mr. Archie comes a-knockin' my grave comes along with it usually. :l If anyone wants to play this I do recommend it but yeah... avoid UV or HMP if you're not the best player like me. :S -
In which difficulty do you prefer playing Classic Doom?
DynamiteKaitorn replied to Admen's topic in Doom General
When creating DooM wads I always test UV simply because its the hardest difficulty. If its too hard on UV I know to tone it down. Too easy? Buff it up! For casual DooM-ing however I almost exclusively play Hurt Me Plenty. -
I have played the unity port on a phone and I can tell you it was AGONISING to play! Probably the only time I've flat out rage-quitted DooM on ITYTD simply because the controls as so unresponsive. Funnily enough, Minecraft got its controls right.
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I mean... I HAD to know. :3 Both pics were taken in WooF 11.3 . Attempting to load them in vanilla.... Guess its time I get off my backside and make a sequel to my DooR map?
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Behold: Quite possibly the LARGEST BIGDOOR texture DooM can handle (or at least Slade let me convert before it has a massive brain aneurysm). Oh and proof it DOES work:
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B l u e Though Dynamite, My OC prefers Green. :l
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England.
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Which monster you wanna be from doom 1 and 2?
DynamiteKaitorn replied to Admen's topic in Doom General
Awachnotwon cause I love the plasma rifle.