Nick Perrin Posted May 19, 2007 Hi there. I'm busy working on MoUAC: Exigency and am building a helicopter in one of the maps. Unfortunately, I have no good helicopter textures to use! It would be a great help if anyone had any or knew where I could find some good ones. Anything will help, except Batman Doom helicopter textures! Oh and if you have a good tail rotor texture (can be just one frame, doesn't matter), I would love to have that too! 0 Share this post Link to post
DooM Droid Posted May 23, 2007 Ask if owner of "Hell breakin loose!" LOan his helicopter. I don't remember his name by now, but you can download his wad to look it from readme 0 Share this post Link to post
DeumReaper Posted May 23, 2007 Twilight Warrior has a heli in it, you probably need permission though to use it. 0 Share this post Link to post
Nick Perrin Posted May 25, 2007 Thanks for the help guys, but I need helicopter TEXTURES! The helicopter I'm making is fully 3d, all extrafloors (3d floors), so I desperately require textures for it. Desert camo would be ideal. 0 Share this post Link to post
Craigs Posted May 25, 2007 I think Batman Doom also had a fully 3D helecopter in it. You can't take the textures, but you can take a look at it for ideas. Helecopters seem like a pretty hard thing to make from sectors. Shame that Edge doesn't support models. 0 Share this post Link to post
Nick Perrin Posted May 25, 2007 Craigs said:Helecopters seem like a pretty hard thing to make from sectors. Shame that Edge doesn't support models. Indeed they are. But I must have one, so I made one. It's looking pretty good so far, but it lacks good textures still... I know about the Batman Doom ones, unfortunately they are too cartoony... 0 Share this post Link to post
andrewj Posted May 25, 2007 Maybe you could use Google Images and search for "desert helicopter", find a good pic or three, and create a few PNG textures from them. 0 Share this post Link to post
deathbringer Posted May 25, 2007 I was going to do a similar thing with a flat picture of a helicopter, which i was going to "cut up" into textures and basically have the textures as a "flat board" which looks a helicopter, with an opening where the door is, and a room representing the helicopter interior beyond. Plus invisble walls coming off either end of it so the player can't go around to the other side and see that it is flat 0 Share this post Link to post
Craigs Posted May 25, 2007 Ajapted said:Maybe you could use Google Images and search for "desert helicopter", find a good pic or three, and create a few PNG textures from them. Better yet, he could google "Desert Camo" and use that as a base for making the textures. Take the camo, add doors and windows, trim it up a bit, and then he's got himself the textures needed. 0 Share this post Link to post
Nick Perrin Posted May 26, 2007 Craigs said:Better yet, he could google "Desert Camo" and use that as a base for making the textures. Take the camo, add doors and windows, trim it up a bit, and then he's got himself the textures needed. This is pretty much what I ended up doing as of today. Right now 90% of the heli is all one texture though. I can add details more easily now though, using lower master textures for the extrafloors that make up the heli. So I'll get it some helicopter-like details on the texture. To see how tedious this extrafloor process can be... (Note that the below pic is very zoomed out) EDIT: Having that image show up directly in the forum was messing my site up. Just click it, or copy and paste now. http://www.freewebs.com/mouac/HeliDB.JPG I'm devoted to the quality of MoUAC 110%!!! Ha. Sure. I think it's just a matter of thinking about a desired result, finding out if it can be done, and doing it if it is indeed possible - basically not being lazy about anything that CAN be done even if it means a lot of extra work. 0 Share this post Link to post
andrewj Posted May 26, 2007 It's a shame Doom editors don't natively support extrafloors, and take care of dummy sectors for you. That would make things like this a wee bit easier. 0 Share this post Link to post
Vegeta Posted May 26, 2007 Action DOOM has a cool helicopter. In DOOM 2.5 first map there's an efect in the ventilations that may help you for the moving blades. 0 Share this post Link to post
esselfortium Posted May 27, 2007 This looks very cool, I'm looking forward to it :) 0 Share this post Link to post
Nick Perrin Posted May 27, 2007 Lobo has sent me some cool helicopter textures via PM over the EDGE forums, and they're more than satisfactory so far. I'll see how I can implement them. 0 Share this post Link to post
Xaechireon Posted May 28, 2007 Surely any other painted texture is suitable? 0 Share this post Link to post