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About Doom64Marine

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    Junior Member
  1. I've made plenty of progress, just checking in to let everyone know I'm not dead or abandoning anything. :)
  2. Just a quick update : Almost done polishing up my map...It has been a true test trying to emulate Doom 64's pace and feel with Vanilla's classic look. Screenshots to come, I hope all is well with the other maps.
  3. That's rather nice. I'd like to see a blue/purple version for those of us replicating maps with those colors. Eye of the storm and Terror core.
  4. Progress on my map has already begun today, I'm rather excited about the whole idea. Most of them would not only make great single player maps but DM maps as well if that later becomes an option. For now I'll work on Vanillaizing Map11. I need to work on the detail, and also capture the ambiance of the original map..However, my goal was to mimic the architecture. Vanilla Mode : Original, Via D64EX :
  5. Looks nothing like it at first...But Map04 reminded me of quake. Circular ceiling holes...The style of the windows in the back. I like.
  6. ...Excellent. *Steeples fingers*
  7. Goodness, it has been some time since I've seen a challenge like this. I suppose since my beloved eye of the storm has been claimed, I'll take Terror Core (Map 11). ...Am I allowed to use my own sky texture while keeping everything else Vanilla?
  8. Amazing. 10/10. I've never seen anything, especially a model/models that look so accurate in comparison to the original sprites.
  9. Might make a terrific dm map.
  10. well if this episode took place in a house/basement.... than perhaps the future episode can be in a graveyard, and include the grave keepers house/shack, just a few random ideas..
  11. about time this got an update...
  12. /skulltag ftw
  13. always hated vavoom texture filtering..
  14. Almost convinced me. then again anything surprises me these days.
  15. Go to the door that leads to the red/yellow door, near the outside grave, its downstairs and is the first door on your left, get the gear, and put it in the mechanism in the basement, than go to the door near the top left of the stairs after you go back up, and it should open, there is a part of the wall that has a bunch of faces, press use and go from there.