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About Dynamo
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What megawads end with Icon of Sin encounters?
Dynamo replied to Svperstar's topic in WAD Discussion
Of the "classic" megawads, Vilecore is one I recall not ending with an icon of sin, but I think almost every other megawad from the time does. Because of this, I think you're going to have to be a bit more specific. Do you remember the theme of the megawad, any of the map names, any of the authors, year of release...? -
Well forget that, they now ruined the geometry AND the texturing...
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I would be remiss if I didn't spotlight @EduardoAndFriends's retrospective video on the game, as well!
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That kind of Warcraft 3 influence did permeate to an extent in the genre at that point (i.e. units being way tankier in Age of Empires 3 than in 2) but I don't think it ever got to the extremes that War3 took it. In any case, like I said earlier, I found it to be a deep identity crisis considering the previous game has units that hit hard but are almost all glass cannons, which is how AoE for the most part does it also and in general what I think is preferable for this kind of game. Just me though, obviously.
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I am in full agreement with you. Before Warcraft III's release, my father, my cousin and myself were absolutely hyped for it, we purchased game magazines showing previews of the game just because of how dear of a game Warcraft II had been to the three of us. But when it actually released none of us actually liked it. The tone was way different, the game felt a lot more costrained, the RPG elements were not to my liking at all, but worst of all, the pace was just glacial compared to the fast, snappy feeling of War II. We all uninstalled it pretty much right away and went back to playing 2, though I kept 3 around to mess around with the at-the-time impressive map editor for a while, even if none of it really amounted to much. The way I see it, Age of Empires ended up being the true successor to Warcraft. While different in some ways (notably with the lack of a spellcaster), it's got enough of Warcraft II's DNA in it that it's pretty much my go-to game series now when I want that kind of gameplay experience. I do know there have been some War2 inspired indie games out there, but unfortunately I think they're either unfinished or have too much Warcraft III influence (heroes, RPG systems, etc) where I think they should just look at AoE1/AoE2 and apply a fantasy spin on that, instead. I'm sure there's other games out there I haven't seen, though.
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Nice thread. Warcraft II was one of the very first video games I ever played, alongside Command & Conquer: Red Alert, Doom, Duke Nukem 3D and Blake Stone. While I don't really play the game anymore, I semi-regularly watch u8t3io3p's channel which features a lot of competitive Warcraft II gameplay. Very entertaining! In terms of clones, the aforementioned Tzar comes to mind, but there's also a bunch of ones exclusive to Korea I've been meaning to play at some point, sadly I don't have the names off-hand. I did not like how the franchise went after Warcraft II, but that game does remain nostalgia sugar for me in spite of its flaws and limitations.
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Haha, that looks brilliant actually
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The geometry seems fine on my end, but the palette looks off somehow...
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Indeed. I'm sure there's some cases we haven't heard about as well, but at least there's plenty that are very much public, as well.
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The guy is a hopeless narcissist with a clear case of "Protagonist Of Reality" syndrome, and unfortunately you get tons of people willing to play along with that and entertain him. I appreciated his daughter's deconstruction of him though. Really, I see Musk as similar to people like Alexandre Cazes, narcissists with way too much money and time on their hands who obviously sympathise with destructive ideologies even though they are, as people, otherwise completely hollow from an ideological standpoint. In older times such people were called robber barons.
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I'm not sure who told you, or anyone else, that Bethesda wasn't going to remove WADs from their own homepage. Thatcher's Techbase remains hosted on its homepage and any other place just fine, Bethesda cannot magically make it disappear. RIP to PlayStation/XBox users who wanted something to play as they hummed the Oz song, I guess. The graphics for that were edited in official Doom releases quite a long time ago by now.
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Great to see your resources here! Keep up the good work :)
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Which version of ZDL are you using? From my understanding this usually happens if something (usually some "hard drive cleanup" tool like CCleaner) inadvertantly deletes the INI file while it sweeps through your AppData folder. I'd recommend going to %APPDATA%\Vectec Software in Explorer and backing up the INI file there once you've got all your settings backed up, so you can easily restore them.
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What do you call the pink demons that run at ya and bite you real hard?
Dynamo replied to KitKatrina's topic in Doom General Discussion
As a kid my father would call it "diavolo orsino", meaning "bear-like devil". I forget if that was actually written in the translated manual or not, but I've always remembered that even if I normally refer to them as pinkies now. -
Until @Dantosking fixes the link, here's a temporary one for you EDIT: no longer needed