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About belandino
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I've checked Romero's stuff and there was a mega armor there, but it's not locked behind a blue door or obstacle of any sort. It would be really interesting to find out what Doom 2 version Scypek2 is referring to.
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What Doom 2 version are you talking about? It wasn't locked on Doom 2 v1.666, IIRC, and that's the earliest version, unless you mean those beta maps Romero posted a few years ago.
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Do you guys know where this midi might come from? It was included with FX.WAD.
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Do you guys know where this midi might come from? It was included with FX.WAD.
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TNT Revilution: Final release now on ID Games!
belandino replied to Jaws In Space's topic in WADs & Mods
I have tried it with Final Doom on DosBox and it printed the error I posted above. -
TNT Revilution: Final release now on ID Games!
belandino replied to Jaws In Space's topic in WADs & Mods
Is TNT Revilution compatible with actual vanilla TNT, or was it meant to work with PrBoom+? It looks like it's getting stuck on "P_Init: Init Playloop state", even with Doom2+. -
The Official 'Trying to Find a Specific WAD' Thread
belandino replied to gruntkiller4000's topic in WADs & Mods
Does anybody know where to find all the wads featured on this old thread? EDIT: Found them on https://www.wad-archive.com -
What about this one? https://musescore.com/fantasysheets/kitchen-ace-e1m4
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Shotgunners, however, go full-bright when they attack on Doom v1.25 (special version for Sybex):
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I think Doom should have taken a more Quake direction
belandino replied to MeetyourUnmaker's topic in Doom General
Nothing beats Knee-Deep In the Dead techbase art style, in my humble opinion. -
What about a PC Internal Speaker mod for playing proper sound effects (porting "DS" sounds to "DP" sounds) or even music with Vanilla Doom? I never had the time to check the reverse-engineered code, so.. Yeah, this one might be a very stupid idea indeed, if it's not feasible!
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The Official 'Trying to Find a Specific WAD' Thread
belandino replied to gruntkiller4000's topic in WADs & Mods
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I gave the nickname "minotaur" to the baron of hell. The next ones are not real nicknames, but I was always referring to the rocket launcher as "bazooka" and to the BFG as "disintegrator". My father even thought it was a "disintegrator" shot that killed the marine at the end of E1M8 (this after playing Doom 2; we only had Doom Shareware v1.2 and Doom 2 v1.666 back then).
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WASD + Mouse since 2004. Doom 3 was the last game I completed with keyboard only. Also, NOVERT when playing vanilla wads on DosBox.