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Posts posted by Psyrus
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Long overdue update to main post. Updated zip to include Animus, Eclipse, Lunacy... Whatever else I forgot.
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On 12/6/2022 at 2:11 PM, Cammy said:Special shoutouts to @Psyrus, @Dragonfly, @AD_79, and @Tristan for making one of the best Doom soundtracks I've heard yet . . .
Glad you enjoyed it. We all nailed it as a group. Looking forward to getting involved with another project (if time permits).
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"Solitude" and "Atrium" have been added.
Link of convenience: https://www.dropbox.com/s/af758zabwwyn6zx/Psyrus_MIDI_03-18-2022.zip?dl=0 -
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Added "Arcane" and "Emulations" to the zip. Also done some updates to a few others including an extension to "Astray" after a couple of years.
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2 hours ago, LadyMistDragon said:"Intermission" (geez, you could've titled it, you know)
Still... it's a better name than "test31".
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MP3 recordings of my MIDI contributions to 1000 Lines Community Project 3 (11 tracks plus 2 bonus tracks that did not make the final cut):
[Dropbox Link] (74.6 MB)
Alternative listening (Soundcloud): -
On 12/1/2021 at 5:05 PM, LadyMistDragon said:As the intermission music plays (once again composed by Dragonfly, so gooood)
*Peeks in*
The intermission midi is mine. ;) -
6 hours ago, RomDump said:Love the music change to map 16. So much more bouncy.
Since Influx was very Descent-like (which was my intent) and didn't quite work with the episode theme, we've decided that using Pathfinder was a much better choice in the end.
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12 hours ago, SuperCupcakeTactics said:(please notice me we did your amazing MIDIs justice)
Consider yourself noticed. Crystalline works quite well in that rain map, I agree, except it is a tad quiet. I fixed volume levels on my older midis recently, so I wonder if an older version got used. Good choice.
Also a few of us are left wondering (or perhaps it has been addressed earlier and I missed it) and just need to know: What is the deal with the Peter and the Wolf sounds?
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3 hours ago, Lippeth said:Luminous is a standout so far
Thanks. Just in case some don't know, that midi uses instruments that are absent in the MS synth i.e. Rubber Bass and Doctor Solo. It will instead play Synth Bass 2 and Saw Wave which do not sound ideal in my opinion. Feel free to compare it to the recording.
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@CacoDoomer Wow, that's a sweet rendition. It definitely spices up that Gradius shoot-em-up style I was aiming for. The snare is a bit quiet, but that's probably my doing to compensate for how loud the power snare is on the SC-55.
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18 hours ago, Jaws In Space said:I've been listening to these midis while working on my latest map. I'll be using one of them on the map & so far I've got it narrowed down to Ascension, Ashtray, Nucleus, Praetorian, or Pyre. I'm going to have to listen to them a few more times before I can pick which one is my favorite :D You can expect a few of these midis to appear in Switcheroom 2.
Ashtray... Heh.
I'll keep my eyes and ears open. -
12 hours ago, Alfonzo said:Exceptional work here, Psyrus. I should have commented earlier. Mostly I've been reading the MIDI versions in a sequencer.
I haven't read up but is there a Doom project or other game release that showcases your tracks in action i.e. with you as the main talent?
No, this is all hobby-based with no projects in mind.
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Longer one this time... I also edited the links on the FP (again) and updated/reshared the MIDI zip. MP3s are now Soundcloud-exclusive except the Yamaha XG recordings.
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The Cammy channel (now featuring RoC25 music)
in Doom General
Posted
Very well done. Solstice is one of my favorite AD pieces, and Dragonfly's Hourglass is truly unique -- a style no one else has been able to pull off and make it work just right.