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About hoover1979
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UltraHD Texture Pack - 3rd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
Currently, You have to use v4.3.3 of GZDoom for this pack to work. Later versions of GZDoom no longer support a file/folder structure for textures. I now have an issue regarding PK3's. If my textures PK3's got over 2Gb no textures were showing. I sincerely hope GZDoom gets an update that reinstates the use of a file/folder structure for external textures. -
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UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
3rd Demo released today. -
I am proud to announce the release of the third demo for my UltraHD Texture Pack for Doom. his release isn't as big as the second demo due to dealing with chronic pain from Fibromyalgia and some serious health hurdles including almost succumbing to blood poisoning in march 2020 from a kidney infection that went septic, so there are a handful of new textures and some older textures have been redone, but the biggest part of this release is the fact I got most of it working through a folder system, except for the overrides for Final doom, they are in PK3 format. This means there is a massive boost in performance as most textures are there to use instead of GZDoom finding them in compressed PK3 files. This kills 99% of the stuttering. I hope you enjoy this update and I hope to get better control of my pain to bring you a much larger 4th Demo. Thanks for all your praise and support people, without you, I wouldn't have been able to push myself so far. https://www.moddb.com/mods/hoover1979-ultrahd-doom-texture-pack
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UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
This is the second one (a slight variation of the first): -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
2 new textures done today. these were the first textures I made with Filter Forge 9 Pro. I can now add and position light sources when applying a bump map effect to the textures. Here is the first one: -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
Here is a quick Doom themed Wallpaper I put together (the original on my Deviantart page is 3840x2160): -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
Still work in progress. -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
Tonight I decided to pay up and upgrade from Filter Forge 8 pro to Filter Forge 9 pro. This gives me updated tools to make textures with. I have been working on a texture right now but am taking breaks due to constant pain, so it could take a few days to knock out. -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
As far as my chronic pain goes I finally have a diagnosis that explains everything. Yesterday I was diagnosed with Fibromyalgia and put on a new treatment plan. Once they find the sweet spot, dosage wise, I hope to be in better shape and able to pump out more textures. -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
Thank's for the praise. -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
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UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
This is the brightmap: -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
Experimenting with brightmap making. Left image = 100% brightness. Right image = 20% brightness. -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
Plutonia Experiment: Map 01, with my textures in their latest state. -
UltraHD Texture Pack - 2nd Tech Demo released!
hoover1979 replied to hoover1979's topic in Mods & Resources
I've been updating the cobblestone textures. Here is the one with the lamp on it.