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About Ramiel

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  1. The image of Satan failing a Fallout-style speech check is bizarrely hilarious to me.
  2. Ramiel

    The Seraphim's Goals and Identity

    I’m sure this was obvious to everyone else, but I just realized that Samur/Samuel going to Kadingir Sanctum in his robot body is a clever way to circumvent the Maykrs-Can’t-Physically-Go-To-Hell rule which may or may not have been conceived prior to Eternal. Reminds me of the end of Earthbound, where the character’s souls must be transferred into robotic bodies because the effects of time travel would kill them. This could mean Samur (assuming he somehow became the human Samuel Hayden) was planning to transfer himself into a robot body all along as a means to personally go to Hell and retrieve the Slayer himself.
  3. Ramiel

    End of the Doom Slayer's arc?

    The quote in question at 1:42 So yeah, Doom 2016, Eternal, and the Ancient Gods 1&2 will Apparently act as a trilogy of sorts, meaning that whatever id plans for future installments will be a whole new story from the beginning, but most likely still with the Slayer as the protagonist.
  4. Ramiel

    Kernel-mode anticheat is a huge nope

    TLDR: DAC to be removed in the next PC update, or, at least restricted to Battlemode id was not "forced" by Bethesda or Zenimax to include DAC Performance issues in Update 1 and DAC are "not related.", suspected to be caused by "VRAM allocation"
  5. Ramiel

    Doom Eternal - News

    Well, that’s some good news. Maybe I’m just paranoid, but I’m still iffy about them using Denuvo, even when I have no intention of playing battlemode.
  6. I could see the argument being made that having to load in an entire separate minigame just to get a passive ability slows the pacing down to a halt. And while I didn't personally mind the challenges, I also don't mind just being able to simply equip runes in a level and getting right back to it. EDIT: Nevermind, thought you meant the challenges you need to complete to unlock in the first place. Otherwise, I agree that rune mastery is a strange omission in Eternal. A couple extra seconds in Chrono Strike would be fantastic.
  7. I remember playing the original Bioshock on Xbox 360, my favorite parts being when I would just run through an area as fast as I could, unloading into any enemies I came across. Tried searching for more games that captured that feeling and came across a gamefaqs thread that recommended Doom. I picked up the XBLA version shortly after and fell in love with it, the speed and visceral action was exactly what I wanted. I eventually moved over to PC and figured out source ports, custom .wads, mods, etc. as well as playing Doom 3 and Final Doom. It was particularly interesting being a relatively new fan of the series when Doom 2016 was announced, and being exposed to so many different iterations and experiences almost at once.
  8. Ramiel

    Doom Eternal - News

    Those locations look amazing. I believe I remember the ARC having some sort of ocean-based outpost, maybe that's the oil rig-looking place. Hopefully we're going back to Urdak to recover VEGA.
  9. I can only assume that it will be covered in the DLC, since there’s literally no reason to have such a big time skip.
  10. That’s only after the Holy Seal is broken when Doomguy interrupts the procession and awakens the Icon inside of Urdak. The Khan Maykr says as much right before she dies.
  11. Ramiel

    Doom Eternal Confession Session

    I spent about 5 minutes running around that one arena in Taras Nebad looking for the buff totem before I noticed the Archvile
  12. Ramiel

    Trying some .WADs on the old PC.

    I’ve yet to play around with it myself, but I imagine you switch out DOOM.wad or DOOM2.wad with your wad of choosing in Eternal’s files.
  13. Funnily enough, this retroactively works for classic Doom to explain why Doomguy goes to Hell after getting ambushed in Phobos Anomaly.
  14. I’m still trying to unravel it myself, I may have some facts wrong here, and will be making some assumptions. as for VEGA, he seems to be the Father, the entity responsible for the creation of the Maykrs (what exactly he is is a little fuzzy—something as simple as an Alien AI to the realm of Urdak itself). One day, Samur Maykr (Samuel Hayden), who seems to oppose the Maykrs use of Argent energy, stole the Father‘s consciousness in an act of defiance (the Father’s absence is responsible for the Khan Maykrs indefinite rule and the inability for new Maykrs to be born). This is where things get unclear. At some point, Samur Maykr came to Earth and assumed the identity Samuel Hayden, and joined the UAC, which would be really strange, considering Samuel is distinctly human and has a confirmed history. In 2016, it’s stated that VEGA was created using a “combination of advanced technology and Hell artifacts,” the “artifacts” possibly being whatever the Father’s intelligence was stored on.
  15. Ramiel

    Theory about Samuel Hayden

    My only issue with this is that Samuel was clearly a human before he got put into his robot body. As far as I know, it’s never established that the Maykrs have some sort of shapeshifting ability that would've allowed Samur to appear human.