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About tchkb

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    Green Marine

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  1. Valiant MAP19 UV Max in 2:27, PRBoom v2.5.1.5cl11 va19-227.zip
  2. Valiant D2EP4 UV Max in 49:29, PRBoom v2.5.1.5cl11 First try again (not counting 30 or so MAP19 resets), even more underserved than the last one. Also updated MAP19 record by another 2 seconds. Video vae4-4929.zip
  3. Valiant MAP19 UV Max in 2:36, PRBoom v2.5.1.5cl11 Slow, ugly and full of fuckups, but I'm still submitting this just to demonstrate how smooth the rest of the level goes if you manage to get multiple Cyberdemons infight Daedabuses immediatelly after taking the secret. EDIT please don't upload, I'll make a better demo soon. va19-236.zip
  4. Valiant MAP14 UV Max in 3:59, PRBoom v2.5.1.5cl11 va14-359.zip
  5. Valiant D2EP3 UV Max in 1:04:27, PRBoom v2.5.1.5cl11 First try (not counting multiple MAP14 resets) by some damn miracle. I didn't deserve this after all the fuckups in the last two maps, especially dropping down to MAP18 Mastermind trap without a rad suit and not realising it until I'm almost dead. Video vae3-10427.zip
  6. Valiant D2EP2 UV Max in 39:28, PRBoom v2.5.1.5cl11 vae2-3928.zip
  7. Valiant D2EP1 UV Max in 24:57, PRBoom v2.5.1.5cl11 Video vae1-2457.zip
  8. tchkb

    New Scythe 2b Demos [-complevel 2]

    Episode 5 UV-Max in 1:07:18, PrBoom+ v2.5.1.5, -complevel 2 s2e5-10718.zip
  9. tchkb

    The DooMed Speed Demos Archive returns!

    You forgot my Scythe 2 EP6 HNTR-Max.
  10. tchkb

    New Scythe 2b Demos [-complevel 2]

    Episode 2 UV-Max in 12:50, PrBoom+ v2.5.1.5, -complevel 2 s2e2-1250.zip
  11. tchkb

    New Scythe 2b Demos [-complevel 2]

    Episode 5 HNTR-Max in 28:40, PrBoom+ v2.5.1.5, -complevel 2 I had no idea it's going to be so hilariously easy on HNTR. Wouldn't have bothered, but the deed is done. s2e5s2-2840.zip EDIT and another one to fill the table. s2e6s2-3035.zip
  12. tchkb

    New Scythe 2b Demos [-complevel 2]

    Episode 4 UV-Max in 22:46, PrBoom+ v2.5.1.5, -complevel 2 s2e4-2246.zip
  13. tchkb

    New Scythe 2b Demos [-complevel 2]

    Episode 3 UV-Max in 48:39, PrBoom+ v2.5.1.5, -complevel 2 This took a lot less time than I expected. Moving at snail's pace and getting the best possible luck with MAP31 Evil Marines probably had a lot to do with this. Good luck to anyone who tries to do this faster. s2e3-4839.zip
  14. tchkb

    New Scythe 2b Demos [-complevel 2]

    Oh wow, I'm an idiot and didn't realise the implications. I kind of treated those two as "extra-episodic maps", not part of any of the six. But your logic is sound and consistent with current UV-Speed TASes (EP3 one quits it through MAP31 just because it's faster than opening MAP15 normal exit) and according to it they indeed should be treated as part of EP3. In that case my run is invalid and shouldn't be uploaded to DSDA (maybe as a misc category, but anyone interested has probably already seen it here, no point cluttering the demo listing). And there's no way I'm redoing it in that case. MAP31 secret exit is completely bullshit, like Scythe MAP28 but infinitely worse, getting it after those five normal maps done at fast(ish) pace is just not feasible, at least for me. It's a completely different story if we somehow agreed to consider MAP31 to be part of EP3, but MAP32 a part of EP4 just for sake of feasability of episodic max runs that include both secret levels across all six. However that isn't consistent with EP4 TAS, which starts at MAP16, not 32. Maps 11-20 + 31/32 are very weird because the normal 15->16 death exit breaks the continuity, but taking 31->16 lets you enter that part with full gear, as does 31->32->16, making them kind of a single episode that would otherwise be considered two separate ones.
  15. tchkb

    New Scythe 2b Demos [-complevel 2]

    Episode 3 MAP11-15 Movie UV-Max in 21:55, PrBoom+ v2.5.1.5, -complevel 2 Also linking a little challenge run I did in ZDoom a year ago. s2e3-2155.zip