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About Poncho1

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  1. Poncho1

    React To The Profile Pic Above You

    Man, you're... uh, cute.
  2. Poncho1

    Least favorite classic Doom or Doom 2 map?

    What, that you hate "hatred"?
  3. Poncho1

    React To The Profile Pic Above You

    I'd like to see you follow my down a flight of stairs.
  4. Poncho1

    Blood or Serious Sam?

    Here comes trouble!
  5. Poncho1

    Quake vs Blood

    If I'm honest, I find this reasoning a bit irrelevant. The fact that Quake was the next step is valid, but does that necessarily mean it's good? For example, the first TRUE sound film was Lights in New York (1928), not The Jazz Singer as most people claim, and it's not a very good film, and only remarkable for being the first at something. That's the way I look at it.
  6. Poncho1

    The Film Name Game

    You're Next
  7. Poncho1

    Least favorite classic Doom or Doom 2 map?

    For U Doom, I'd have go to with Refinery (E2M3), mostly since it's kinda dull, and the intermission music feels out of place. However, it has some nice design and secrets. I don't hate it. Doom II: again, I don't really dislike any map from this game, but if I had to choose one, I'd probably go with Tenements (Map17). Considering it was Romero, it does not at all follow his idiosyncrasies, and as such, the pacing and some of the enemy placement is pretty shitty. As for TNT, there's about half the WAD I could choose from, but Administration Center (Map21) takes the cake. Massive, lifeless, boring, and normally empty, it's the epitome of the bad design that permeates this particular IWAD. Plutonia, for me, only has a couple of bad levels, and I'd have to say the worst is The Final Frontier (Map24). It tries to be a more slaughter-oriented Living End, but I found the enemy placement to simply be obnoxious as opposed to well thought-out. Master Levels for Doom II: I seriously can't decide between TEETH or Mephisto's Mausoleum; the former has extremely tight combat scenarios that may have seemed interesting on paper, but do not gell out at all in practice, and the latter has too many Revenants, and is stingy on the ammo. NRFTL: I'd say Inferno of Blood (Map06) is the worst. Not only do the NRFTL mappers keep withholding the damn backpack (especially when this map in particular should really have warranted one), but the flow is kinda crappy, with some dumb enemy placement and an overlong secret hunt. Yeah, I know it's for a BFG, but still. There you go, my picks for the official IWADs.
  8. Poncho1

    The Next Iteration of DSDA

    Ah, I see that you've listed my demo under the username "Poncho1", which is understandable, however if you could, may it be possible to put my future demos under my original "Poncho" account/name thingy? Cheers in advance.
  9. Poncho1

    NOVA demos [-complevel 2]

    Map14 UV-Max in 7:56 (placeholder run) no14-756.zip
  10. Poncho1

    React To The Profile Pic Above You

    What did I take earlier?
  11. Poncho1

    Doom 2 in Name Only demos [complevel -2]

    Yeah, sadly the bonus level is impossible to complete due to some mapping oversight. That is unless someone edits it and includes the "fixed" file with their potential demo...
  12. Poncho1

    Happy New Year Doomworld

    Happy new DECADE, everyone! I hope you all experience a great next 10 years (or, rather, however many years till you kick the bucket).
  13. Poncho1

    What is your favorite Doom 2 level ?

    A toss up between The Spirit World (great hellish design, awesome gameplay, brilliant enemy placement) and The Chasm (white knuckle tension, and good design to be seen too). Though, as I've probably stated before, all Doom II maps are good.