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About Spie812

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  1. Spie812

    Top 25 Cacoward Snubs

    Doomworld's 25 Years is back at it, making sure I have no free time for the next few months. Another list that, for the most part, I completely agree with. From the maps I recognized, they all definitely deserved better and I can't really think of anything else that I'd want to put there.
  2. Spie812

    [RELEASE] Eviternity RC1

    Finished playing through episode 2 and still think this is awesome. Blah blah impressions. Playing with Prboom+ UV Pistol Start Overall, episode 2 bumps up the quality of episode 1 in my opinion, especially the awesome finale. I really like the techbase theme and the way it is used. I still enjoy the continuity from the beginning of the WAD. It really helps it feel like a single big adventure, instead of 10 small ones. I'd also like to note the awesome music choices. Both Map05 and Map10 really stood out in their use of music to me and most of the rest is well-placed too. I'm also really loving the nonlinearity in most of the maps. It adds a lot of value and basically ensures that I'm coming back to this set again sometime to try something different. I'm looking forward to playing this more soon.
  3. That would be correct. Silly me. I've fixed my post to prevent any further confusion.
  4. I think the answer to this just takes a quick look back to No Rest for the Living. A commercial add-on made by people unrelated to the original devs made decades later, but it is still an absolutely awesome set of maps that are well worth the small payment. I think that if Bethesda could show that they were creating something of similar quality, then I'd gladly pay a bit for it.
  5. Spie812

    SIGIL - New Romero megawad for Feb 2019

    On a mildly unrelated note, I wonder why Romero hasn't worked with Doom II. I know that there's a pretty small sample size of Romero PWADs out there, but all of them are for Doom 1, which is a little bit odd given the scarcity of Doom 1 WADs overall. Perhaps he feels that he can work better with Doom 1. I certainly think his offerings in E1 and E4 are better overall than his Doom 2 creations. He also said at one point that he preferred Doom 1's texture set, which could also be a reason. He can definitely pull off an excellent modern E1 style, as shown in e1m4/8b. It's just that I think that it'd be really cool to see what Romero would come up with for Doom II's expanded resource set.
  6. Spie812

    SIGIL - New Romero megawad for Feb 2019

    Awesome, another thing to look forward to. Also, regarding the skepticality over what quality the levels are going to be, I have no worries whatsoever. Almost everyone here has played e1m4b and e1m8b, and those are excellent levels by any measure of quality. I mean, if you don't like those than whatever, but I'm pretty confident that John will be able to again deliver an experience that is both really fun and uniquely Romero.
  7. Spie812

    [RELEASE] Eviternity RC1

    Well, time for my impressions of episode 1, which are probably going to be more of an exercise in how many different ways I can say "excellent" before repeating myself. Playing with Prboom+ -complevel 11 UV pistol start. Overall, I really enjoyed episode 1. Although I prefer the themes of the other episodes from what little I've played, the maps look really good and they all are very fun. I really enjoy the continuity. The entire episode felt like one cohesive adventure. I also really liked the steady increase in difficulty as the episode goes on. So far, this is looking up to be an absolutely awesome experience.
  8. Spie812

    The Top 100 Memorable Doom Maps of All Time

    I've never really thought of Misri Halek in that sense. As far as a "leads you in a straight line to the exit" map goes, it really is an excellent map with a lot to offer. I just wish it had fewer damn barons.
  9. Spie812

    [RELEASE] Eviternity RC1

    I only got to skim through the maps when I got up this morning before I had to leave. Map01 is really cool, especially for an opening map. The cyan/teal-ish theme looks really good. The opening scene and fight of Map29 absolutely blew me away Now that I'm back from doing life stuff, I'm really looking forward to playing a lot more of this than I probably should. Everything I've seen so far has impressed me and this was certainly worth the wait.
  10. Spie812

    The Top 100 Memorable Doom Maps of All Time

    I really approve of that list. A lot of my favorite maps are there and not very much was missed. I don't really disagree with any of the picks, at least not the ones I recognized. I'm not a huge fan of Misri Halek, but I can definitely see why it would be number 1. I was actually thinking while reading the list, "Where the heck is Misri Halek?" until the end. An excellent write up and I'm looking forward to whatever else you guys have cooked up.
  11. Spie812

    Cacowards 2018 - 25 Years of Doom

    Congratulations to the winners! My backlog of stuff to play just grew to an intimidating size.
  12. Spie812

    [WIP] Eviternity - A Boom Format Megawad

    I haven't been hyped for anything in long enough I forgot what waiting feels like. Aaaahhh!
  13. Spie812

    Ultimate Doom The Way id Did — Released!

    Wait, is this gonna be our Mordeth Award? Congrats on a release!
  14. Fallen Sun all the way. Perhaps my favorite MIDI of all time. I also like Escape Velocity (btsx e1 map13).
  15. Winter's Fury has probably my favorite single view in all of Doom.