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Maggle

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  1. Since everybody and your Grandma, AND your neighbor's dog is making polls between different games on this site, I figured I'd make one that I thought would be interesting, assuming there's enough people here who have played both games. Both games billed themselves as successors of Wolfenstein 3D, but which one do you think is better, either at being that successor, or just is a better game overall? BTW, this poll creating system is weird. Between the thread title, poll title, and the question, this topic basically has 3 titles! That's overkill, but whatever.
  2. Maggle

    Doom 3 vs Half Life 2

    This is an easy one. Not even close. HL2 savages Doom 3 in just about every objective and subjective category. It's simply the better game. Doom 3 is not a bad game by any means, I want to stress that it's not my intention to completely shit on Doom 3, I think it's just fine. It nailed the atmosphere, I thought the topside mars segments and hell segments were cool, some of the weapons were fun to use, I generally liked the new demon designs, the new enemies were fun to fight, the game ramps up in pacing considerably by the middle and especially the end, delivering that fast-paced action shooting you probably bought this game for back in '04. I'll defend it on that point. I think it's a fun, fast-paced game, it's just not doom fast. If it weren't for general annoyances like not being able to see 2 inches in front of my face and being constantly ambushed through monster closets, as well as stupid shit like needing to listen to an entire 2-minute audio log with no subtitles or transcripts to get a 4-digit combination to a safe, it's a perfectly fine game. HL2, on the other hand, was insane. It was a massive step-up for its time. I don't want to make this too long, so to save time, what about it is better than Doom 3? Like I said, everything. Weapons are so much better, environments were rich in atmosphere and very diverse, feeling almost like real places, and they aged well. I genuinely can't tell you the difference between Mars City East and Gamma Labs from Doom 3, and nothing really stands out aside from the obvious (Hell). HL2's tech improvements had more of an impact on people, and stood the test of time a lot more.
  3. Go show us how much of a hardcore Doom fan you are and build a 386 DOS computer from 1993 and play real doom on it. You won't, because you can't, and it's completely unreasonable to expect people to play old-ass DOS games from the early 90s on hardware, and with no alterations.
  4. How in the unholy name of ass is this not locked yet?
  5. I can't imagine playing Entryway in DM, considering how linear it is. That's the most crucial part of any DM/duel map in any game. Having alternate paths is the lifeblood. Being able to approach the enemy from multiple angles. Anything less is camping-fodder.
  6. Maggle

    Half-Life Or Duke Nukem 3D?

    Not one for the trip mine that I know of, but I think old versions of Sven Coop gives the Hive Hand a proper ammo pool instead of 8 recharging shots, making it kinda like a love-child between the nailgun and Halo's Needler. It's a welcome change, but I think newer versions restored it to vanilla, which is disappointing. Don't quote me on that. I don't play a lot of HL1 mods.
  7. Strife at least had it happen when you are very near death, like <10 hp. It was still stupid as hell, but at least it didn't happen that often. OP floated the idea of having your movement speed decrease when you drop below 50. That's insane. 50? I can't think of a single game that does that. Not to mention that the punishment just doesn't fit the crime at all. Raise your hand if your health drops below 50 frequently when you play Doom. Now imagine every time that happens, you start limping. All it takes is one chaingunner. That's cruel. But you don't have to imagine. Hideous Destructor is a thing that exists. You can bleed out, too. Have "fun".
  8. It's an incredibly pointless and frustrating mechanic in any game that has it. You're already at a significant disadvantage at low health just by, y'know, having low health? Why do you gotta slow as sloth snot and unable to dodge, too? It's an unnecessarily harsh punishment for something that's gonna happen eventually, anyway. Think about it. It's bad enough when it happens in Resident Evil. What about something even more mobility centric, like Doom? You're gonna slip up eventually, get hit by that 80 damage Revenant missile and BAM! Your health is low, and now you're in a position where you are completely unable to dodge the next one, and it's not even gonna be your fault. So, no. I'm not a fan of this mechanic.
  9. Maggle

    Half-Life Or Duke Nukem 3D?

    This thread probably exists because I criticized his previous thread "Doom or Half-Life" for being a softball down the center of the plate, and therefore pointless, to ask on a Doom forum. So I floated several other ideas like HL or Unreal, HL or Halo, and, well, HL vs Duke, so the results can be more diverse, and an actual discussion gets started. The comparison doesn't come from absolutely nowhere, and I don't agree that it's "apples and oranges". Both games were praised for their (at the time) realistic contemporary environments. People can obviously relate more to Duke's Downtown L.A cityscapes than HL's underground laboratories and abandoned military bases, but the full 3D-engine gave HL1 the advantage of making those environments feel more "real", I guess. I guess the point is to decide which does a better job of this, and which do you think is the better game overall. As for my opinion, I'd say both. They're both personal favorites of mine, but I guess Duke edges out HL1 in the balance department. HL1 has pretty good balance overall, but it just has one too many useless weapons. That Hornet Hand is ASS, and the tripmines suck in both games, but Duke's laser trips are slightly better, because you can carry 10 instead of only 5, and it's easier to manipulate the enemies into running into them.
  10. Maggle

    unpopular retro opinions

    I don't think that's unpopular at all. The people that say Quake 2 sucks are in a vocal minority, and mostly still have sour grapes over how it abandoned the Lovecraftian style. Some people have legitimate complaints with it, the most common being that it's too easy, which strikes me as legitimate, because Quake 1's actually pretty damn hard, so you'd naturally expect the sequel to be a hard game as well. But the common opinion seems to be that Quake II is a good game, just a real easy one.
  11. Maggle

    unpopular retro opinions

    Shotgun's completely fucked. Basic ninja enemies need two shotgun blasts to kill. The burst fire mode is all but useless, because everything you try to use it on survives all four blasts point-blank (namely Coolies and Rippers. Don't get me started on Coolies. You know what would be awesome and not annoying at all? If we made a suicide-bombing enemy, but make them take a million hits, and then, when it finally dies, it spawns an annoying ghost enemy that will ambush you at the worst possible timing.) You only get 52 shells, and when every enemy takes (on average) 3 or 4 shells to take down, sometimes 5 or 6, you're running out of shotshells pretty quickly. So the shotgun sucks. It looks cool, but that only amounts to so much. Basically, the only decent weapons are the Dual Uzis and the Rocket Launcher. Sometimes the Grenade Launcher, if I'm not accidentally blowing myself up because the damn things bounce all over the place. Everything else is either underwhelming, too much of a self-hazard, or held back by the games paltry ammo limits.
  12. Maggle

    unpopular retro opinions

    This reminds me that I have an unpopular opinion of my own to throw in here. Shadow Warrior (97) is a horrible game plagued by sporadic balancing, especially in the enemy department, unsatisfying weaponry, unmemorable locations aside from the city levels and some of the temples, at times, frustrating and confusing level design with obtuse progression and tedious platforming sections, all topped off with an annoying protagonist who I cannot stand. I honestly find it baffling how people give Blood so much shit for its balance issues (and there are many, this isn't me defending the cultists) but somehow SW never gets a mention for having an enemy you can barely see, and can kill you in one fucking hit, on the first level. Even the worst Blood has to offer doesn't even come close. And that's just the beginning. I can go on and on.
  13. Maggle

    Why do so many of you guys have Anime PFP's?

    Witchaven is my favorite Anime.
  14. Maggle

    Classic Doom Or Half-Life 1?

    This poll strikes me as incredibly pointless. Obviously, if you ask this question on a doom forum, the answers are going to skew towards doom. It's a foregone conclusion. It's like if I made a thread on a Zelda forum called "Classic Zelda or God of War". Gee, I wonder what the response is going to be? Why not make the poll Half-Life 1 vs Duke Nukem 3D, or Unreal, or Halo? Leave Doom out of the equation, and you might get a more varied response, instead of the bias steamroller you're seeing right now. Only 2 people responded with "I like Half-Life 1 more.", which is already way more than I expected on a forum all about Doom.
  15. Maggle

    React To The Profile Pic Above You

    Even the floating head looks surprised he's an "omg floating head"
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