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About Kasgen

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    Warming Up

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  1. Uploaded map 19 to the WIP folder in the drive. There's still visual things I need to do, but most of the map is done and I'd like to start getting feedback on it now while I figure out detailing.
  2. One of the computer monitors in the pit near the blue keycard can be lowered.
  3. I could do map 19, since it seems to be the only normal map that's yet to be claimed. Updated map 07. I removed the odd monsters, did some texture work, fixed the line actions that were broken in prboom and changed some of the encounters. It's also actually in the 07 slot now.
  4. 666 and 667 are not used. I didn't use the gimmick because the map doesn't play like the original Dead Simple and thus I can use linedef actions to achieve the same results, and because I didn't have any ideas for novel ways to make use of the special action. Not using tag 666 also allows me to use mancubi throughout the map instead of only up until a 666-tagged door.
  5. I didn't have any good ideas for it and I didn't want to shoehorn it in
  6. Map 07's done: amlg_m07_v1.zip Let me know if there's any big bugs or balance issues.
  7. I think it would be best to make a discord server for the project.
  8. Kasgen

    What's 1 quirky thing about the place you live?

    Suppose the most interesting thing around here is this statue. It depicts a general who gained his fame from Finnish War at the beginning of the 1800s.