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Content count
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Joined
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Last visited
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Thanks for the criticism, fixed the post for the jumping and crouching thing.
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-SCREENSHOTS- (in order) -INFO- -DOWNLOAD- Abaddon.zip -WALKTHROUGH- (for smol brains)
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Good wad! Didn't play much of it but I enjoyed the time I played it, this is exactly the type of wads I want to make but im not very good at making wads, good job.
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Where can I play this
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Good to know.
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Thanks so much!
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That is not what I mean, I know I can do that. I have a lot of files, and moving the whole block is STILL too slow. Is it possible to move the whole thing ALL the way up in one click? Cause I have A LOT of custom stuff.
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I can't seem to figure out how you change the map name, can someone help me? I am using GZDoom Builder, game configuration is GZDOOM: Doom 2 (UMDF)
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So in slade, I am trying to add some stuff, but I have a lot of custom textures. Is there a way to move files up and down faster in slade, and not one by one?
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Well this took me a while to respond.. whoops Anyway, besides that I felt like most people would dislike my map, I have no idea why. Thank you for the reply, i'm hoping to fix the blocky linear lands.
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Thank you for this.
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I am now making a new wad, with 2 maps. Please give me some tips and tricks to improve this as much as possible, or Tricks and Traps! (Reference to doom2.wad) (Tested With GZDoom 4.1.3) Here's some screenshots in Ultra-Violence (Skill 4) (Note: These images are in random order.) (Note 2: Map 1 is still under development, Map 2 is not even a map yet.) So, tell me things I can use, and improve this as much as possible. Judge by the screenshots if you are looking for anything stupid, something I need to fix, or something I can improve. I will post more screenshots in the comments, later when I have more to show. If you have questions, leave it in the comments.
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What do you expect from a first wad?
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Oh, thank you for that.