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Pokemanic33

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About Pokemanic33

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  1. Pokemanic33

    What other fps do you like besides doom

    Recently downloaded Open Fortress and holy fuck am I in love with that. It's like Quake 3 with bits and pieces from other classic FPS and it's perfect.
  2. Pokemanic33

    Half-Life 1 Or 2?

    I stand corrected, that's pretty badass. I don't remember encountering really any of it in actual gameplay though, which is a shame. It's been a few years since I've played it though and my memory is effectively non-existent though so take that as you will. If the level design contradicts this AI like you say though that's definitely still a problem and I think my base point still stands, even if my reasoning was misinformed.
  3. Pokemanic33

    Half-Life 1 Or 2?

    This is an interesting point. I love the "midcentury European city invaded by dieselpunk-esque science fiction techonlogy" aesthetic too, but it's hard to take it in isolation because of just how much it's been used outside of Half-Life 2. I've been playing custom Garry's Mod maps for so long (longer even than Half-Life 2 itself) that the aesthetic feels almost less like Half-Life and more like Garry's Mod.
  4. Pokemanic33

    Half-Life 1 Or 2?

    Half-Life 2 is an excellent tech showcase, but it definitely feels a bit like a tech demo at times. A lack of cutscenes also mean that the story has to be told through scripted exposition dumps where you can't do anything but walk around and listen, which turns the game into an absolute slog on repeat playthroughs. The enemy AI is incredibly basic as well, with most enemies walking into the barrel of your gun. The first game by contrast holds up a lot better by virtue of its impressive tech being worked into the gameplay more effectively. Half-Life's enemy AI is dynamic and complex, and still remains impressive to this day. It creates a fun and interesting gameplay dynamic on top of being impressive. This is subjective, but I also much prefer the first game's plot, with the military and alien forces not only fighting you but also each other. It's more interesting than just the humanoid alien bad guys of Half-Life 2.
  5. Pokemanic33

    What are the worst lyrics you have ever heard?

    I've probably heard worse and just can't think of it right now, but the first song that came to mind is Blurred Lines. Not that the lyrics are necessarily badly written in and of themselves, but holy fuck is the subject matter gross.
  6. I like to think I have a fairly competent grasp on vanilla level design, but I don't have the dedication to make vanilla/Boom compatible maps
  7. Pokemanic33

    Why You Chose The Username You Did

    I was ten(-ish) years old and I needed a name for Minecraft and I liked Pokemon at the time (or perhaps more accurately I liked the Youtuber TheJwittz). It's a dumb name and I'm not super fond of it but I've used it pretty much everywhere since and I've got a nostalgic attachment to it (typo and all). I don't have any better ideas but I tend to go by the abbreviated Poke as opposed to the name in full.
  8. Pokemanic33

    The "stupid mod idea" thread

    The game plays normally but at random intervals every few minutes it pulls up an Excel spreadsheet to simulate playing the game at work at an office job
  9. Pokemanic33

    what is the best way to control doom

    I play keyboard/mouse, but I can confirm that the 3DS of all things works like a dream. I've yet to play with a controller proper but I assume it'd work similarly well
  10. Pokemanic33

    Arachnotron turns into ham when it dies?

    I can't not see it now and I hate you
  11. Pokemanic33

    Would you pay for a classic Doom remake?

    On the one hand, I'm a classic fanboy that thinks everything about the series is perfect as is. But on the other hand, I really like the gameplay of modern Doom. So maybe if it had modern gameplay but kept the aesthetic intact? Doom Eternal gets it a lot closer than Doom 4, but I'm thinking a more direct interpretation than even that.
  12. Pokemanic33

    are you a STRICT classic player?

    I prefer Boom WADs, but generally play in GZDoom because I use enhancement mods like Smooth Doom HQ music replacements, etc. (At least on my main machine, on my secondary computer I use PrBoom+). When it comes to making maps though, I've yet to dive into DeHackEd shenanigans. I like to make vanilla-style maps, but I find UDMF to be much simpler to work with. Someday I'm sure I'll jump in and learn Boom, but for now I'm content with ZDoom.
  13. I'm always down for vanilla-style content, plus it could serve as a good resource for mapmakers who want vanilla-style songs but want to stand out more than the IWAD tracks
  14. Pokemanic33

    Is Shotgunner's name is John Stalvern ?

    True, but the plasmaing occurred before he was the zombies. Who are you to say what the zombimen did in their past lives?
  15. Pokemanic33

    Is Shotgunner's name is John Stalvern ?

    It was canon all along. We couldn't see it but these are the repercussions of evil
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