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About Nems

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    I don't know how to use the [img] tag

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  1. Nems

    What are you playing now?

    The main things to keep in mind about Eternal Doom are that (and these are from my recollections of it): 1) the maps are larger than normal, 2) progression at times depends on a lot of backtracking, and 3) hope you like switch puzzles because hoo boy there's some switch puzzles to be had (especially the Jim Flynn maps). I still like it for what it is and this is coming from someone who absolutely hates switch puzzles.
  2. Nems

    What are you playing now?

    Now playing through TNT: Evilution and TNT: Revilution with the Doomzone mod, playing as the Colonel class.
  3. Nems

    ScoreDoom addonpack - GZDoom edition

    Awesome that you did this. This was/is one of my favorite monster packs to use. :D
  4. Nems

    Scythe X. Episodes 1-2

    I know I'm going to sound like a broken record at this point but, once again, the use of death exits really kills my enjoyment of this WAD. I accept and realize that the Scythe series in general just ain't for me though and that's okay. What's sad about this installment is that we'll probably never see the final product materialize. I think that's a damn shame. However, what's offered here is still good.
  5. Nems

    Scythe 2. Version 2

    Scythe 2 is already a vast improvement over the first Scythe in that it doesn't have a bullshit timed level like Scythe's map 28. However, the over-reliance on death exits to make the start of each "episode" artificially harder really ruins the progression for me. It doesn't feel fair. As such, I can only give this three stars. It's still better than the first Scythe though but not by much.
  6. Nems

    Fallout 76 will not launch on Steam

    Eh, no big loss for me. I got Doom 2016 for the PS4 and I'm gonna get Doom Eternal for the PS4 as well. Everything I play on the PC these days either doesn't need Steam (i.e. older games that have source ports for them) and/or can be found on GOG as well. I abandoned Steam a long time ago. These days, if I can't get it on GOG or on a console, it's dead to me. I save a whole bunch of money that way.
  7. Nems

    What are you playing now?

    If this is in reference to my recently published review of Scythe then I may do that but only if Scythe 2 has nonsense like map 28. I haven't decided yet (I'm still slogging through map 30 of the original Scythe). If I had known the shortcut for map 28 is dependent on difficulty then I would have done a lower one. I was a little unfair with my review for Scythe and I need to edit it slightly (the two stars stands but there's a detail I harped on a little too harshly; I should know better than to post a review when I'm pissed off :P).
  8. Nems


    Between the bullshit death exits and even more bullshit map 28 (I'm convinced the only people who like time limit segments in video games are the developers of those segments), this was just not a fun experience for me. I love a challenge as much as the next person but I don't think death exits or timed levels are a fair way to do it. Maps 26 and 30 of this megaWAD are what I consider a fair(er) challenge. I know I'm in a minority with this review but I really don't care. Those things really brought down the megaWAD for me.
  9. Nems

    What are you playing now?

    That and I find Complex Doom turns things up to unfair bullshit levels of hard anyway no matter the mapset (even more so when you stack the Frankenmods for Complex Doom on top of that). Don't get me wrong: I love mods that do amp up the difficulty (I'm a huge fan of Colorful Hell and DoomRLA Monsters, after all) but those felt like there was some balance put into them versus Complex Doom and its add-ons. Anywho, I'm now playing through the Scythe series (Scythe, Scythe 2, Scythe X) with Doomzone, playing as the Recon class.
  10. Nems

    What are you playing now?

    Gonna play through Counterattack and then Demonfear using the Doomzone mod, playing as the Marksman class in both WADs.