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skins

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This directory contains files that can be used with DOOM ports that support "skins" such as DOOM Legacy. If you don't know how to use them, write to the author or read the text files.

82 files

  1. Inuyasha Skin

    This is a skin based on the popular anime series "Inuyasha" (as if you couldn't tell im a big fan :P)

    104 downloads

       (49 reviews)

    Submitted

  2. < TomsSkin >

    This is my personal skin so only I can use it, but I would also be happy to see it everywhere! So you can use it too.

    25 downloads

       (1 review)

    Submitted

  3. Xaser Skin

    This is a strange skin I created just for the hell of it. You know how many people have personal skins that they always use? Well, here's mine. Whatever.

    29 downloads

       (17 reviews)

    Submitted

  4. 125 Skins

    This is a skin pack for use with ZDoom Engine. The

    445 downloads

       (62 reviews)

    Submitted

  5. Werewolf Skin

    A player skin for use with various ports or whatever

    82 downloads

       (11 reviews)

    Submitted

  6. Doom64 Guy

    The Doom marine from Doom64.

    390 downloads

       (21 reviews)

    Submitted

  7. Low Guard

    The Low Guard from Rise of The Triad.

    34 downloads

       (3 reviews)

    Submitted

  8. High Guard

    The High Guard from Rise of The Triad, one of my favorite enemies in the game mainly because of his funny sounds/sprites.

    29 downloads

       (9 reviews)

    Submitted

  9. Taradino Cassatt

    Taradino Cassatt, one of five playable characters from Rise of the Triad.**Now with custom color support**

    12 downloads

       (4 reviews)

    Submitted

  10. Female Skin

    This is a simple skin for Zdoom or Legacy. It is a female marine, with graphics from Cory Whittle's Immoral Conduct. Status bar face isn't included in this version, but a future release will.

    210 downloads

       (15 reviews)

    Submitted

  11. DoomGuy Variants

    7 Variants on the Doom marine Skin (see details below) Nuthin' too fancy, just an afternoon's cutting and pasting.

    233 downloads

       (29 reviews)

    Submitted

  12. Monsters Skin Pack

    This is a by-product of learning how to edit wads. I just took the coolest montsers and turned them into player skins. Dunno if it's been done before but, well, I'm doing it now so there :P

    179 downloads

       (31 reviews)

    Submitted

  13. Banana skin

    You know that banana animation that's been posted at the doomworld forums? Yep, I got bored one night and I decided to convert it into a skin!

    50 downloads

       (25 reviews)

    Submitted

  14. megaman Skin

    8-bit megaman skin

    64 downloads

       (14 reviews)

    Submitted

  15. Bomberman Skin

    bomberman from super bomberman

    64 downloads

       (26 reviews)

    Submitted

  16. Met Skin

    The little hat flunkie gets a chance at revenge... Or maybe he's just gona get busted again.

    32 downloads

       (7 reviews)

    Submitted

  17. Cultist skin

    The Cultist from Blood. What else?

    38 downloads

       (9 reviews)

    Submitted

  18. Half Soldier Skin For Doom Legacy

    A walking corpse skin, with no torso.

    * Note:The intestines on this character were created for a more gore patch (Doomgore 3.0) by the now defunct Doom modding team Chainsaw Productions (well, just the front view of them, actually.) Because the modding team no longer exists, the original author of the base's name and web handle were unobtainable.

    21 downloads

       (7 reviews)

    Submitted

       (5 reviews)

    Submitted

  19. Lemming Player Skin

    Wonder it would Be as lemming!

    17 downloads

       (7 reviews)

    Submitted

  20. Hal skin for Zdoom (and related ports

    Hal well techinically a spheron some fictitious critter born from my doodles over numerous years of bored note taking. Basically its a ball with eyes and a base ball cap and 2 free floating hands and hemisphere like feet I drew this bugger from scratch

    8 downloads

       (3 reviews)

    Submitted

  21. Enjay Blake Stone Skins

    5 Skins based on enemies from Blake Stone. All modified to work as skins under Zdoom.

    21 downloads

       (6 reviews)

    Submitted

  22. Camo Skin for ZDOOM and Skulltag

    Basically what I think the 'ground force' marines would have looked like at the time of Doom.

    62 downloads

       (10 reviews)

    Submitted

  23. Caleb Skin for ZDOOM and Skulltag

    Caleb from Blood and Blood 2: The Chosen, converted To skin for use with ZDOOM and Skulltag.

    73 downloads

       (14 reviews)

    Submitted

  24. Duke Nukem

    122 downloads

       (34 reviews)

    Submitted

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  • File Reviews

    • By dei_eldren · Posted
      Having been recommended to me earlier, a while back i gave this WAD a serious try, whilst by now being quite sure it's not on paper something i'd be likely to enjoy.  And so it wasn't, i simply quit in E1M4, but could've just as easily done so already on M1, as my impression didn't change at all as the game went on.   For me, the layouts are far too protracted and downright boring as a result, and the detailing is heavy-handedly generous, and i would even say, not pleasing to my eye.  Long levels often are not a problem when the layout is well-designed, and when one by the end of it has gotten a good grasp of it, but here i never got that feeling, so for me the layout designs are a problem.  No doubt this is partly due to them being expansions of the original maps, but it shows their efficacy and genius - and it shows that the whole idea of expanding such maps may be ill-adviced unless one can truly match that genius, and here that has not been the case. i also did not enjoy the alteration of the original areas to 'modernized' or 'improved' versions.  One main feature of this WAD are the gameplay additions, such as mines, forcefields, radiation areas, new monsters and numerous others, and these i saw as nothing more than gimmicks that didn't add any substance, simply detracting from the elegant simplicity of the game.   As far as gameplay itself goes, on first level there was a severe shortage of health considering the amount of hitscanners, and also some worry about having enough ammo.  On further levels they weren't frivolously given either but that's to be expected (quite a bit of bullet-spongy beasts are present, so it's important to manage it all correctly).  The new monsters didn't add anything to my liking, but i do see what was attempted with them - still, for me they are just a novelty (i sort of like the black crouching figure shooting fireballs, maybe it could be used somewhere and i'd like it...)  Doom is an extremely balanced game, and it's not easy to add to its bestiary without tipping the scales, i'm aware of only a handful of times that it's been successful to my taste.   One interesting thing was the detailed intermission-stats, that even showed as graphs the player's success in past levels and collected/used ammo, health, etc.    i have in the past used the term gimmick-WAD and this is a good example of exactly what i mean with it.  So for me, this had nothing to do with Doom, but i give two stars regardless, mainly for effort and trying something different.  Even so, this is just my personal experience and preference, and i'm glad a lot of people are of a different opinion.  (Played on LZDoom, HMP and continuous.)
    • By Kuro_mahoh · Posted
      I saw a floor and a ceiling, multiple in fact. Nice that there is no false advertisement here.
    • By Plank_Guy_89 · Posted
      It took me a few hours to get through. Pretty fun and very difficult.
    • By omalefico32x · Posted
      move over mucus flow
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