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skins

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This directory contains files that can be used with DOOM ports that support "skins" such as DOOM Legacy. If you don't know how to use them, write to the author or read the text files.

82 files

  1. Juno from Jet Force Gemini

    Anyone remember Jet Force Gemini for the N64? This is a player skin of Juno, one of the three main characters in the game. I decided to make his armor color green so you could edit his appearance under player setup.

    309 downloads

       (0 reviews)

    Submitted

  2. Contra 3 Skins

    For lovers of both Contra and Doom - now you can play as the old commandos from Contra III - Bill Rizer and Lance Bean.

    472 downloads

       (0 reviews)

    Submitted

  3. Ray Poward

    It's Ray Poward from Contra: Legacy of War. Bit of a rough translation from the PS1 game into Doom so hopefully it plays well enough to work.

    109 downloads

       (0 reviews)

    Submitted

  4. Solid Snake

    Solid Snake now available as a player skin for Doom.

    849 downloads

       (0 reviews)

    Submitted

  5. Lunar from Mischief Makers

    Behold, something nobody asked for - it's Lunar from Mischief Makers for the N64. Was inspired to make this when playing it recently - should work under any skin-supporting source ports.

    130 downloads

       (0 reviews)

    Submitted

  6. Shadow Marine

    Simple player skin that replaces the regular Doom Marine with a mysterious shadow version; inspired from characters such as Shadow Jago from Killer Instinct Gold and Noob Saibot from Mortal Kombat and other silhouette-type characters.

    479 downloads

       (1 review)

    Submitted

  7. Slamma Jamma Skin

    This is a skin that Zero and I made in about 4 hours of actual effort but it came out really well. The skin is of an imp dressed up in a basketball outfit bouncing a basketball when you move. Nightmare Zero did the sprites and I did the sounds and other junk. It has many taunts that were pulled from the announcer on NBA Jam. Really good for deathmatch. Feel free to include this in a skin pack, just give credit if you would please. ENJOY!

    45 downloads

       (1 review)

    Submitted

  8. QuakeGuy Skin

    Ranger is back after killing shub-niggurath and armagon and the dragon, Ranger gets teleported to the arena eternal and etc, After fragging since 1999 Vadrigar sends Ranger back to his home, But something is wrong looks like monsters have invaded again.

    ***Ending*** Ranger kills the monsters but he is then invited to Quake Champions by Tim. Take a look at Quake Champions if u have the guts! and of course the required requiremens (I have bad notebook)

    I did this skin because the others quakeguy skins don't have his sounds, Feel free to use! check S_SKINQG in the wad for correct credits.

    824 downloads

       (6 reviews)

    Submitted

  9. Wolf O'Donnell

    It's Wolf as he appears in Smash Bros. now as a playable character in Doom.

    186 downloads

       (2 reviews)

    Submitted

  10. Chip The Wolf

    It's Chip the Wolf the Cookie Crisp cereal mascot. I did this as sort of an in-joke between a friend and I. Should be funny for co-op/deathmatch fun.

    184 downloads

       (4 reviews)

    Submitted

  11. For Jihad Skins

    Skins of most monsters from For Jihad Monsters project. Skins include most monsters from imperial infidel forces (a.k.a. counter terrorism forces). You can be either a Mechanic, Dual M-1911 Pistol Unit, M-16 Rifle Unit, M-9A1 Super Bazooka Unit, and Stoner 63 Rifle Unit. Troll it up, troll it down, troll with the sound. Now go have fun and fuck around, you bitch.

    246 downloads

       (2 reviews)

    Submitted

  12. Custom Marathon Skins

    Skins of most monsters from Custom Marathon Monsters project. Skins include most monsters from cultist forces. You can be either a Cultist A Rifle, Cultist Torcher, and Mjolnir Soldier. Troll it up, troll it down, troll with the sound. Now go have fun and fuck around, you bitch.

    227 downloads

       (1 review)

    Submitted

  13. Blood of Bin Laden Skins

    Skins of most monsters from Blood of Bin Laden Monsters project. Skins include most monsters from al-Qaeda, Taliban, and counter terrorism forces. You can be either a U.S. marine, a security guard, a Mujahid w/ various attires, and even the one and only Osama bin Laden!!! Troll it up, troll it down, troll with the sound. Now go have fun and fuck around, you bitch.

    182 downloads

       (4 reviews)

    Submitted

  14. Charmander Skins!

    15 charmander skins, including various weapon, gender and outfit options.

    299 downloads

       (14 reviews)

    Submitted

  15. Hunter Skins

    A skin pack that adds two new high quality skins, the WitchHunter by Captain Toenail and the Demon Hunter by IcyTux. They are dark, sinister individuals, dedicated to seeking out evil in all forms and banishing it from this world "eat leaden death, demon!"

    158 downloads

       (7 reviews)

    Submitted

  16. skin athena (KOF 2002-2003) by LUISDooMER

    es 2 skins de un personaje del kof 2002-2003

    582 downloads

       (12 reviews)

    Submitted

  17. skins solomons key y fire-n-ice (A.K.A solomons key 2)

    skins solomons key 1-2 de la mitica consola NES

    16 downloads

       (5 reviews)

    Submitted

  18. skin another kula (KOF 2002) by LUISDooMER

    es el skin de mi personaje favorito del kof 2002

    69 downloads

       (19 reviews)

    Submitted

  19. skin rugal (KOF 2002) by LUISDooMER

    es el skin de mi otro personaje favorito del kof 2002

    69 downloads

       (4 reviews)

    Submitted

  20. skin NES BOMBERMAN y bomber-coin (un enemigo si no lo sabias)

    skin de bomberman de la mitica consola NES

    85 downloads

       (6 reviews)

    Submitted

  21. skin del juego challenger (juego de NES no lo sabias)

    skin de bchallenger de la mitica consola NES

    15 downloads

       (5 reviews)

    Submitted

  22. skin alejo by LUISDooMER

    es el skin de alejo de la serie de alejo y valentina de MTV

    74 downloads

       (12 reviews)

    Submitted

  23. skin carlitox by LUISDooMER

    es el skin de carlitox de la serie de alejo y valentina de MTV

    61 downloads

       (12 reviews)

    Submitted

  24. Skin roll para doom doom2

    skin de roll (hermana o algo asi de megaman) del juego Marvel Vs Capcom

    50 downloads

       (8 reviews)

    Submitted

  25. Doom Guitarist

    This is a simple skin of a guitar wielding marine, which uses the strife player as a base. There are two versions. The one called GuitarST.wad is for Skulltag, it includes a taunt and a botfile. The version called GuitarZD is for use in Zdoom and its other branches.

    182 downloads

       (18 reviews)

    Submitted

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  • File Reviews

    • By PsychEyeball · Posted
      The most avant-garde Doom will ever get. Obviously not a WAD for everyone, the core target for such a mod is mainly people who are in video game glitches, corruptions and to some extent, creepypastas (whether that love is ironic or not). Nothing works as it is supposed to. You can hardly understand most of the things that are happening to you. Some of the custom monsters (like the hitscanning corrupted pinky) will put you on edge and keep you paranoid about the ruleset of the game.   The aesthetic of lilith.pk3 is one of a kind, horribly mangling the rendering engine of old ZDoom beyond belief to disform sprites, textures, text and even sound effects. The end result makes close to no sense, your Doom marine sprite is heavily dislocated and looks more like one of those creatures from Alien than a human being and the list goes on and on. The confused looks obviously doesn't always make for clean or concise gameplay, especially in later levels which crank the confusion up to eleven and manipulate the level geometry to do things you thought weren't possible in the game. Even basic things like crushers, slime pits or a turnstile look horribly out of shape and makes the player uncomfortable.   This is essentially what lilith boils down to: an unfamilarity to something we thought we knew by heart, a rising sense of uncomfort as the level design makes less and less sense and offering the player a new perspective on what Doom is. Don't play lilith expecting top-notch Doom gameplay, but play it for the one of a kind experience it offers you. For the better and for the worse, there are no WADs like lilith anywhere and there will never be.
    • By Skittle · Posted
      I think that the combination between shotgun and chaingun combat, and the hitscanner shootouts this WAD offers are really fun and engaging. Pinky Demons are placed in areas where they're not frustrating, (The opposite being something I see very often, nice work Romero :P.) My only issue with this WAD is that one or two of the secrets, specifically those found in the darkened tech room, are sort of esoteric. The one where you have to jump from a platform isn't the worst, but the one for the Mega-Armour is annoying and in my opinion, unfair to find.   Despite these small issues, I think that Phobos Mission Control is an excellent and exciting level to run through, and I applaud Romero for returning to the Doom Community to make new levels.
    • By top10epicfails · Posted
      this wad SAVED MY MARRIAGE. 3/5
    • By finnaboing · Posted
      LOCAL DINGUS PLAYS EVERY SINGLE DOOMER BOARDS PROJECT PART 2: CIRCLE OF CAINA SP   (if you don't know what the Doomer Boards Projects are, here's the Doom Wiki article on them)   The next installment of the Doomer Boards Projects, April 2018's Circle of Caina SP, helmed once again by 40oz, is a notable step up from its predecessor. Inspired by FraGMarE's "icy deathmatch map" of the same name (y'know, minus the "SP"), it's a set of eight levels based around a wintry theme and it single-handedly got me excited for the rest of this series.   First and foremost, this WAD looks incredible. Every arena feels very distinct from the last - none of these fights blend in with one another and they're all the better for it. 40oz chose an amazing resource pack for that month, with the textures being perfectly suited for the cold, jagged landscapes. Normally, I either wouldn't notice the blockiness of the terrain because I'm so used to it in Doom or I'd dock points for it, but here, it works so well with the vibes of each map that I honestly love it. I'm already partial to ice/snow levels in video games for a ton of reasons, so this WAD going all in with the lighting and icy aesthetics makes me so happy. The music choices are also perfect (other than Hell Revealed MAP16's MIDI for "Cold Shoulder" for some reason but it's not that out-of-place), with a lineup of classic MIDIs that also happen to evoke that chilly feeling.   That's not to say it's all style and no substance, though - even if the fights do feel like they have a less intense bite overall than MoM, there are a lot more tricky "gotcha!" moments here that really keep you on your toes for longer. Each new arena feels dynamic and well thought-out (even the random pop-up monsters in MAP08 that feel a bit forced in but still work somehow even though you got a free BFG (the only BFG in the set, if I'm not mistaken) in the first room and plenty of cells along the way so it doesn't even really matter but whatever). The whole WAD flows super well, too, and lends itself very well to marathon sessions. Each map has a degree of momentum that keeps everything moving at an enjoyable pace.   I found the ammo balance to be a lot more generous than Monuments of Mars for this one too. I don't know if I'd necessarily say that means this WAD is "easier," but it feels a lot more beginner-friendly (as in, me. that's me. I'm beginner) and makes fights feel a lot fairer. Outside of MAP07, "Below Zero," being WAY harder than every other map in the set (and almost every map in DBP1, for that matter), the difficulty stays pretty consistent throughout. MAP01 starts out really simple and minimalistic, MAP08 is a bit of mini-slaughter, you know, the usual.   For me, the show-stealer is MAP05, "Frosty Cream Glade." It is maybe one of the greatest Doom maps I've ever played. It doesn't look like much when you first see it, but the way everything is so interconnected and how clever yet simple the encounters are and how pretty the visuals are and how the nonlinearity of the map lets you tackle the encounters in almost any order you want so it feels a lot more personalized and how the map's layout means that part of the puzzle is figuring out how to get where you want to go and the indirect signposting is so well-done that you're probably guaranteed to find it but it still feels satisfying AAAAAAAAA I love this map it's so good. If there's one's map you need to play from this set, it's "Frosty Cream Glade." The AUDACITY of supercupcaketactics to use the MIDI from Scythe 2 MAP21 and somehow completely justify its placement is something I aspire to.   This WAD's far from perfect - 40oz's maps can be underwhelming, some of the levels' freeform nature greatly hurt their pacing ("Cold Shoulder"), they take FOREVER to give you a rocket launcher (you don't get one until MAP04, that's annoying), MAP04 and MAP08 use the exact same MIDI which is really jarring when you play MAP08 for the first time, and for whatever reason MAP05's exit is tagged as a secret even though it's not hidden at all and is required - but I'm getting nitpicky. Circle of Caina SP is a fantastic set of levels from some highly talented people working with a theme that I'm already a huge fan of. Definitely a WAD to check out if you've got a few hours to spare.   OVERALL RATING: 8/10 FAVORITE MAP: MAP05 - "Frosty Cream Glade" (by supercupcaketactics) LEAST FAVORITE MAP: MAP03 - "Some Other Circle" (by 40oz) (it's not terrible by any means but it feels kinda meh compared to the other maps) HARDEST MAP (for me at least): MAP07 - "Below Zero" (by 40oz) MAP YOU SHOULD PLAY FIRST IF YOU WANT A SAMPLER: MAP01 - "The Chill Before The Thrill" (by noisyvelvet)
    • By BoxY · Posted
      Horribly glitchy and impossible to see or do anything in the game. Literally every single texture is glitched out, only thing that works normally is the shooting sounds. 5/5
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