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finaldoom

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9 files

  1. TNT: Evilution: MAP31 fix

    Patch level for MAP31 to solve a solo play problem. The yellow key is not available except in multiplayer mode and therefore you cannot complete the level. This has never been fixed by id Software since the release of Final DOOM in 1996.

    Original textfile included as tnt31fix.orig.txt

    85 downloads

       (22 reviews)

    Submitted

  2. Virgil's Final DOOM demos (batch 1)

    Just a few demos that I recorded while screwing around with Final DOOM's "The Plutonia Experiment". One afternoon I was revisiting the Final DOOM levels and then suddenly decided "Ah, what the hell! I'll record some demos while I'm at it."

    If you are wondering how to beat the levels or how good I am in single player, etc., this might help you. (Check out the Cyberdemon 1-on-1s on map31 => now THAT's what you all should play like :))

    I played as I would NORMALLY play single-player while recording these, so these are not one of those 'perfect' demo batches. Just fun to watch.

    2 downloads

       (0 reviews)

    Submitted

  3. pluvdemo.zip

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    4 downloads

       (1 review)

    Submitted

       (0 reviews)

    Submitted

  4. fdgmdemo.zip

    3 downloads

       (1 review)

    Submitted

  5. plutmaps.zip

    This ZIP file contains postscript maps of all the levels in Final DOOM's PLUTONIA.WAD (The Plutonia Experiment). Some hints are given by the legend on the maps, though the official secrets list is available separately on the TeamTNT web site.

    11 downloads

       (1 review)

    Submitted

  6. tntmaps.zip

    This ZIP file contains postscript maps of all the levels in Final DOOM's TNT.WAD (TNT:Evilution). Some hints are given by the legend on the maps, though the official secrets list is available separately on the TeamTNT web site.

    19 downloads

       (6 reviews)

    Submitted

  7. fduvdemo.zip

    2 downloads

       (0 reviews)

    Submitted

  8. plutdemo.zip

    Each demo starts fresh on the level, so it follows that I only get a pistol and whatever weponary there is available in that level.

    Each level is played on Skill 4 and fully completed. I use some secrets only because I don't have the firepower I would've had, had I not started fresh.

    I don't reveal ALL the secrets, nor do I kill ALL the monsters, I tried to keep the demos as short and sweet as possible.

    39 downloads

       (4 reviews)

    Submitted

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  • File Reviews

    • By dybbuk81 · Posted
      You must live very close to me my friend ;)
    • By Walter confetti · Posted
      Technically the first map sets in real life university, or at least the first officially accepted as one of those kind of maps. The map Is pretty complex and some areas are neat for a map made in 1994, big open structures with some good simple details in It, the layout Is intricate and good, expect for a pair of dead rooms hunting for keys and other goodies, but it's a good way to tell the player to explore the place. The only big issue is the yellow key door in the main courtyard area that doesn't open (at least in Woof port, the "latest" release) for some weird reason. Good stuff btw.
    • By Maribo · Posted
      I feel like I increasingly come across these Eternal levels where there are wide open spaces that would normally feel desolate and empty, but something about the inclusion of these odd little setpieces makes it feel... oddly touching. It's like he isn't playing by the same rule book as other people. The castle map in this WAD is like being shrunk down and getting to walk around a diorama that someone has built.
    • By Walter confetti · Posted
      Practically a Single player campaign sets in a very dark maze of corridors and ventilation tunnels (reminded me of Aliens TC), conceptually is not a bad map but in reality the broken and cryptic progression made me dislike this, as well as the blocked exit room by a impassible line. Too large for DM too imo. Wasted occasion for something decent.
    • By Walter confetti · Posted
      A pretty wacky and funny gun replacements, as Stupid Bunny said long time ago. Fun stuff.
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