36 files
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Commando Mission 1 (3 fortress)
By Guest
Note!!! This level is for deathmatch only. Your mission is to take over all three main buildings, and kill every other military personel. Unfortunately all the other commandos have the same intructions. Commando mission 1 is very tight and compact wad map. And it has plenty of action even with -nomonsters parameter There are no secret or hidden places, and all weapons are available. But remember, there are only one way to restore your health, a single supercharge in the middle of central square.
5 downloads
Submitted
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Commando Training Camp
By Guest
Note!!! This level is for deathmatch only. Commando training camp is very tight and compact wad map. There are many one sided walls (for neat ambush places), high walls to walk on and narrow underground passages to crawl. But remember, just when you think you found the perfect ambush place, someone else shoots you from the back. There are many ways to get in one place in case someone blocks the other way. All the weapons are available, yes the plasmagun and BFG9000 are possible to get. If you think you get stuck in the balcony, try pushing the railing. Try pushing everywhere to find out extra goodies. There are few secret teleports for quick transport. Although this is rather small map, as deathmatch levels should be, it requires fast machine to run smoothly. This map includes special autotimer feature which automaticly sets limit for playing time. Timer is one deathmatch starting point, where are stairs to exit button. All stairs are teleports to back to game, but they work only once, so after all stairs have been used the only way out is exit button.
3 downloads
Submitted
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jerrydm.zip
By Guest
MAINDM.WAD, NHOUSEDM.WAD, and #969DM.WAD are the same as their original counterparts but permit DEATHMATCH function for those who love to kill their partners! Enjoy!!
3 downloads
Submitted
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JET.WAD
By Guest
Deathmatch playhouse. Lots of "detail." Many sniper/hiding areas. Also many interesting, pointless "trivial" features. NO MONSTERS except one DEMON in a cage. 5 MAIN areas: Catacomb area, military "snipers" area, Museum "BFG" room, Bridges, Shrine of the All Seeing Eye.
4 downloads
Submitted
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JHL Death 1
By Guest
Deathmatch WAD in a warehouse with catwalk. All weapons are present. Best with -altdeath. There is no exit.
4 downloads
Submitted
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Submitted
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Joe's Deathmatch (Joe's.WAD)
By Guest
An new deathmatch wad for Doom II - Hell On Earth.. this one has all the weapons and plenty of trip wires, false walls and bonuses...........By Joe
This DOOM II level is kind of a rip-off of a Doom I level that I realy enjoyed playing. I say "kind of" because I haven't played the original for a few months and created this wad from scratch, based on my memory of it. Anyway, it was designed as a deathmatch but has monsters and will play as a single player level as well, all wepons are there and it requires two players to exit (no fair jumping to the next level while your opponent has his BFG down). there are only slight changes through the difficulty levels, but they're there. Good luck finding the pumping station and watch out for trip wires!
4 downloads
Submitted
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JUNK.WAD
By Guest
This is a small wad. I made it for two player death match. It is small enough to run on about any machine. I play it with a friend using a serial cable. It is pretty straight foward and the better player will win big.
If you want to practice up on your skills, try single player mode with monsters. There is one cyberdemon in the level. It will test some of the best players. The monster will follow you through the entire level if it is given a chance. There is no exit. I did not put an exit in this level, but feel free to add one if you want to. I don't like to death match with an exit on the map. Too many players will run for the exit if they are behind on the frag count. With no exit, players are forced to get some skills or die. That is how it should be.
4 downloads
Submitted
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Just Another Death Match Level E1M1
By Guest
I threw this one together in a quick hour, it's a good low level Deathmatch level (shotgun,chainsaw & chaingun) very limited ammo, and only the shotguns are sticky :) I haven't tried it multi-player (yet), so there may be a few bugs with multi play.
5 downloads
Submitted
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KENDM1.WAD
By Guest
PWAD file for E1M1.
Designed from the ground up for deathmatch. Most actions/acquiring of a weapon cause a sound so you generally know exactly where other players are based on the sounds they're making.
It's been played for (thousands of) hours with two player deathmatch - it may be a bit small for 4 player deathmatch.
3 downloads
Submitted
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KENDM2.WAD
By Guest
PWAD file for E1M1.
Again, designed from the ground up for deathmatch only. This is a bit smaller than the last and tends to be 'frag happy.' Again, mostly everything you do will cause some sort of noise to alert the other player as to exactly where you are. Be careful and have fun with the rockets.. :)
Again, probably too small for anymore than 2 deathmatch players.
4 downloads
Submitted
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Kick Yo Ass!
By Guest
Kick Yo Ass! is a DOOM I deathmatch only level without any monsters except your friend-become-prey. It's stricktly move fast and kick ass from begining to end. The level consists of another arena (12 sided) surrounded by a deep moat (below) & hallways (above). One Teleporter at the bottom of each hallway entrance will transport you to that hallway (you can also jump accross from above and achieve the same thing). There is also one Teleporter in the central arena take you to the Holding Bag. Weapons, Ammo and Goodies are all over the place depending on the Skill level chosen at start (The higher the Skill level, the nastier the Weapons. There are windows accross from the arena which access semi-secret rooms with invisibility spheres and other goodies. These rooms are also accessible through a door in the hallways. They make for good ambush sites. The players start in one of the four connected hallways above the arena or in one of the semi-secret rooms. They will each find plenty of weapons to start them out (Nobody should get the upper hand). This level is great in DEATHMATCH 2.0 as well as regular Deathmatch.
3 downloads
Submitted
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KILL 'EM! v1.2
By Guest
A strictly Deathmatch level (the ONLY way to play Doom!). Try single player and you'll die of boredom instead of demon attacks. Here's a basic rundown of things you will and won't find in this level.
Will find:
Perfect texture alignment
Nice lighting effects
Plenty of items, but nicely placed
Tricks to play
Hiding places
Large dark room, and dark niche in tunnel wall, both great for hiding and ambushes.
New music and sfx
10 Deathmatch starts
Hole in time ("hey, is it 1 a.m. already? I could have sworn that I've only been Deathmatching for half an hour!")
Won't find:
New graphics
Places to commit suicide (crushing ceilings, ooze, or barrels)
Monsters Death traps (places you can't get out of)
Split teleporter pads (bad floor alignment)
Nice people who aren't trying to blow your arse off.
Boredom
GRAY4 or STARTAN3
This level contains a jail, which I thought was a novel idea until I saw WADODETH.WAD. Still, you can't see out of mine to defend yourself, so I think that at least that much is original. You can also escape, but it's not as if you're going to have time to do so, what with your opponent waiting for you with a loaded rocket launcher...
You start with a weapon right off the bat, or at least within runnin distance. All weapons appear on all difficulties. Either -ALTDEATH or Nightmare is suggested, for ammo reasons. For health, there are five medikits, a soul sphere (be careful getting it, though), a beserk pack, and about 20 health potions. Those should heal you.
4 downloads
Submitted
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Submitted
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Kill.wad
By Guest
There are no monsters, no poison pits, and 2 people must work together to reach the exit.
The map is based on the Student center and pub at U.C.I.
5 downloads
Submitted
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Submitted
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LED78.WAD
By Guest
Deathmatch WAD. A production plant inhabited by monsters. Plenty of weapons, ambush points, and everything that makes a good deahtmatch WAD good.
5 downloads
Submitted
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LEDGE FOR DOOM I
By Guest
DeathMatch level for DOOM I, designed for DEATHMATCH 2.0 rules.
If this wad looks familiar it's because, although the level was created from scratch, much of the ideas and level design was shamelessly stolen from my favourite DM level, ledges2i.wad, created by Mark Gresbach.
The heavy duty weapons are quite tricky to get a hold of. Have fun trying to get the plasma gun (just remember my motto - No Pain, No Gain :)
4 downloads
Submitted
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LEDGES.WAD
By Guest
This patch file is for E1M1. To designed for only deathmatch play. It works best with 4 players but can be played with 2 or 3 players. All weapons are evenly spaced to insure a good deathmatch.
8 downloads
Submitted
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LEDGES2.WAD
By Guest
This patch file is for E1M1. This is the sequal to LEDGES.WAD. It is basically the same as LEDGES.WAD, but it has a different layout, and some new tricks to get the weapons. Again, the level is designed for deathmatch play, and doesnt function well under normal or co-operative mode. The plasma rifle is nicely placed and should cause havoc in your first few matches.
3 downloads
Submitted
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LEDGES2I.WAD
By Guest
This is the update or improved version of ledges2 for the new DEATHMATCH 2.0 rules.
4 downloads
Submitted
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LEDGES3.WAD
By Guest
This patch file is for E1M1. This is the next DEATHMATCH WAD in the LEDGES series. Improved placement of weapons and items to insure optimum "fragging". This level is designed primarily for DEATHMATCH.
3 downloads
Submitted
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LEDGES3.WAD
By Guest
This is the update or improved version of ledges3 for use with the new DEATHMATCH 2.0 rules.
3 downloads
Submitted
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LEDGES4I.WAD
By Guest
This wad is designed for use with the new DEATHMATCH 2.0 rules.
This patch file is for E1M1. This is the next DEATHMATCH WAD in the LEDGES series. More hours of ledges family fun....
3 downloads
Submitted
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LEDGESI.WAD
By Guest
This is the update or improved version of ledges for the new DEATHMATCH 2.0 rules.
5 downloads
Submitted