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j-l

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36 files

  1. LEDGES2I.WAD

    This is the update or improved version of ledges2 for the new DEATHMATCH 2.0 rules.

    4 downloads

       (1 review)

    Submitted

  2. Kill.wad

    There are no monsters, no poison pits, and 2 people must work together to reach the exit.

    The map is based on the Student center and pub at U.C.I.

    5 downloads

       (1 review)

    Submitted

  3. LVNGHEL2.WAd

    Well i finally finished my sequal to lvnghell.wad this should be about 10x better than lvnghell.wad so have fun and look forward to my next in the lvnghel.wad series

    3 downloads

       (0 reviews)

    Submitted

  4. Kick Yo Ass!

    Kick Yo Ass! is a DOOM I deathmatch only level without any monsters except your friend-become-prey. It's stricktly move fast and kick ass from begining to end. The level consists of another arena (12 sided) surrounded by a deep moat (below) & hallways (above). One Teleporter at the bottom of each hallway entrance will transport you to that hallway (you can also jump accross from above and achieve the same thing). There is also one Teleporter in the central arena take you to the Holding Bag. Weapons, Ammo and Goodies are all over the place depending on the Skill level chosen at start (The higher the Skill level, the nastier the Weapons. There are windows accross from the arena which access semi-secret rooms with invisibility spheres and other goodies. These rooms are also accessible through a door in the hallways. They make for good ambush sites. The players start in one of the four connected hallways above the arena or in one of the semi-secret rooms. They will each find plenty of weapons to start them out (Nobody should get the upper hand). This level is great in DEATHMATCH 2.0 as well as regular Deathmatch.

    3 downloads

       (0 reviews)

    Submitted

  5. LEDGES.WAD

    This patch file is for E1M1. To designed for only deathmatch play. It works best with 4 players but can be played with 2 or 3 players. All weapons are evenly spaced to insure a good deathmatch.

    8 downloads

       (4 reviews)

    Submitted

  6. The halls of Kh0rne

    A medium sized deathmatch wad file that is VERY red. The difficulty settings determine the weapons available. The harder the level the less powerful weapons you can get.

    5 downloads

       (0 reviews)

    Submitted

  7. Lurker's Paradise

    NOTE- I designed this with -ALTDEATH in mind, but it should still be fun in normal mode.
    This WAD is the culmination of everything that my victims .. uh, I mean my friends and I wanted to see in a DEATHMATCH level. Lots of running room, large open circular rooms with wide twisty halls connecting them. Great sniping positions, and many LURKING spots. (I am a lurker at heart) There are no "safe" spots, no matter where you are you can be snuck up on. Everyone gets the shotgun and chaingun right off the bat, since they make for the best battles. The rocket launcher and the pulse rifle are there, but you will find they are very dificult to aquire without taking a lot of damage. NO BFG. Any way just down-load it and have fun.

    4 downloads

       (0 reviews)

    Submitted

  8. living hell

    This wad was made for just deathmatch only if you are looking for a good deathmatch THEN this is the one to get. lots of nice ambush points and nice visual effects to make this one of the best deathmatchs out.

    4 downloads

       (1 review)

    Submitted

  9. Commando Training Camp

    Note!!! This level is for deathmatch only. Commando training camp is very tight and compact wad map. There are many one sided walls (for neat ambush places), high walls to walk on and narrow underground passages to crawl. But remember, just when you think you found the perfect ambush place, someone else shoots you from the back. There are many ways to get in one place in case someone blocks the other way. All the weapons are available, yes the plasmagun and BFG9000 are possible to get. If you think you get stuck in the balcony, try pushing the railing. Try pushing everywhere to find out extra goodies. There are few secret teleports for quick transport. Although this is rather small map, as deathmatch levels should be, it requires fast machine to run smoothly. This map includes special autotimer feature which automaticly sets limit for playing time. Timer is one deathmatch starting point, where are stairs to exit button. All stairs are teleports to back to game, but they work only once, so after all stairs have been used the only way out is exit button.

    3 downloads

       (0 reviews)

    Submitted

  10. LEDGES2.WAD

    This patch file is for E1M1. This is the sequal to LEDGES.WAD. It is basically the same as LEDGES.WAD, but it has a different layout, and some new tricks to get the weapons. Again, the level is designed for deathmatch play, and doesnt function well under normal or co-operative mode. The plasma rifle is nicely placed and should cause havoc in your first few matches.

    3 downloads

       (0 reviews)

    Submitted

  11. LEDGES3.WAD

    This patch file is for E1M1. This is the next DEATHMATCH WAD in the LEDGES series. Improved placement of weapons and items to insure optimum "fragging". This level is designed primarily for DEATHMATCH.

    3 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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