Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Twilight Warrior Special Forces Doom2 Conversion (v1.01)

   (66 reviews)
Sign in to follow this  

Guest

About This File



User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Cacockcansukmycok

  
Fucking doesn't work without the Dehacked SHIT. 0/0

Share this review


Link to review
D00MManiac

  
Not entirely perfect but very realistic.

Share this review


Link to review
Guest

  
sv_cheats true and idfa ... game will begin!

Share this review


Link to review
Guest

  
...Awesome.

Share this review


Link to review
Guest

Unknown date

  
It plays out very well and quite simply great to keep around. The only gripe I can get is the blocking bushes, which you have to jump over and stuff. It's kind of like Unreal (w/ some eye puzzle stuff). Things get quite bleak @ map09 (last level). ~4/5

Share this review


Link to review
Guest

Unknown date

  
For some reason this wad won't work properly in zdoom or skulltag. If you try to run it in one of those ports it will be all fucked up as reviewer 13 pointed out. I ran it just fine in a doom 2 control centre in 2001, but I can't remember its name.

Share this review


Link to review
Guest

Unknown date

  
2 words : KICK ASS. This is so realistic, that i'm interested more in the special forces! -Ghoul Hunter *****

Share this review


Link to review
Guest

Unknown date

  
interesting concept, poorly executed mod

Share this review


Link to review
Guest

Unknown date

  
5/5 for ya bro

Share this review


Link to review
Guest

Unknown date

  
Interesting mod. Especially with AEOD. A bit too easy because gives you a lot of weapons and ammo and enough health as well. I only died once (in MAP02), damn that Quake 2 shotgunner, I didn't see him. Where is the challenge? I thought at end there will be a cyberdemon or something hard to fight. All were mostly zombies and probably a mancubus at end too (that was in previous maps). 3/5 -Doomer95

Share this review


Link to review
Guest

Unknown date

  
one word wicked

Share this review


Link to review
Guest

Unknown date

  
wow. 2 words: epic fail. i think the worst part was the weapons. i mean for christ's sake the shoutguns looked like a machine gun! and the bfg was a sniper rifle! and grenades would not be thrown in a stright line, why didnt they just lave the rocket laucher in?

Share this review


Link to review
Guest

Unknown date

  
This is dated December 1998. It's a TC that tries to turn Doom into a kind of Rainbow Six clone; the jungle textures are elaborate, but a pain to navigage (I ended up jumping over a lot of the bushes), and the town levels tend to be very square. The ship was fun, although again it feels like a child's copy of e.g. the first Soldier of Fortune game. Map10 is theoretically good but you can run straight to the exit.

Share this review


Link to review
Guest

Unknown date

  
Good, but way too short. The makers should've used more realistic textures than the stock Doom 2 ones, though. 4/5

Share this review


Link to review
Guest

Unknown date

  
It's a shame when a lot of work clearly went into something that's not really all that fun in final result. Give me Batman Doom any day.

Share this review


Link to review
Guest

Unknown date

  
utter garbage. 0/5.

Share this review


Link to review
Guest

Unknown date

  
The sound is really bad. At lease get non-clipping sounds. The Db rate on the pistol blast is off the scale! The custom guns were good. The maps are fun. I give it 3 stars!

Share this review


Link to review
Guest

Unknown date

  
THIS ROCKS REALISTICLY!

Share this review


Link to review
Guest

Unknown date

  
I agree with reveiwer 7, there are too few levels. More levels would be well done, still it is EXTREMELY good! 999/5

Share this review


Link to review
Guest

Unknown date

  
TW is one of the best TC wads for Doom 2. That's all I have to say... ;-) Download it NOW...!!!

Share this review


Link to review
Guest

Unknown date

  
Damn, this is such a fun TC. I especially love the jungle levels and the oil rig level. My only complaint is that there aren't enough missions; 10 levels of this unmatchable balance of graphics and gameplay seems like far too few. Despite this, it still gets the coveted honor of 666/5 stars.

Share this review


Link to review
Guest

Unknown date

  
Pretty realistic for a Doom tc.

Share this review


Link to review
Guest

Unknown date

  
Wow... duuude

Share this review


Link to review
Guest

Unknown date

  
This is great fun. Some nice ideas though hardly realistic. If it doesn't work in zhexen / skulltag then that's just too bad (and that's their problem) just use a port that is true to Doom and it works just fine i.e. Choco / prboom-plus. 5/5

Share this review


Link to review
Guest

Unknown date

  
VERY Realistic!!

Share this review


Link to review
  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
×