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Scythe

   (451 reviews)
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About This File

A 32 level megawad for doom2. This megawad doesn't have perfect texture alignment, insane detail and fantasticly hard gameplay. Instead it focuses on small fun maps to blast through without much thought about defense. The difficulty rises steadily as you go through the maps and the last few should challenge even the best.


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Guest

Unknown date

  
Kickass megaWAD. Still waiting for the rest of Scythe X to come out, though. :P

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Guest

Unknown date

  
Excellent Pace. 4/5

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Guest

Unknown date

  
What are you reading dude? Download NOW! 5/5

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Guest

Unknown date

  
Finally managed to finish map30. Took me two hours. LOL Christ, I'd love to see a speedrun of this level. Download this if only for map30. all other levels will look tame in comparison.

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Guest

Unknown date

  
So mediocre and bland ... hah ha hah ha 5/5 Just kidding! In scythe 2 our mapping hero tried to hard, I think, and lost some of that magical flow and creativity that is widely present in this fantastic megawUUd!.?>

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Guest

Unknown date

  
very enjoyable

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Guest

Unknown date

  
This was one of the first wads I ever played, and I don't regret playing it. I couldn't beat maps 28 and 30, but I put that down to my lack of skill rather than inadequate level design. I'll beat them one day. For now, 5 stars. - Obsidian

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Guest

Unknown date

  
The second episode is better in my opinion, but I still think the levels here are really good.

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Guest

Unknown date

  
a true classic

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Guest

Unknown date

  
First wad played ever, entirely on hmp. In one word : great !

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Guest

Unknown date

  
I never thought I'd say this about any mapset, but Scythe is "cute". Many maps are quick and small and there's something here for everyone: the sneaky type, the crazy type, the speedy type .. and of course it's good for blasting through with a co/op partner. It's almost like a training ground for Doom , where you can work on your skills in a controlled environment. If you pass on this, you'll have missed something great. --5/5

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Guest

Unknown date

  
I just played through this set, and while it's admittedly pretty fun, I just don't think it deserves all the hype it gets. The architecture is good in most of the maps and the gameplay steadilly progresses from easy to insanely hard and extreme. But there were lots of maps I didn't like, and only a few that I trully enjoyed. Sorry, short, simple maps with primitive, violent gameplay just aren't to my taste.

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Guest

Unknown date

  
This truly is a legendary Doom WAD. Maps 1-20 Aren't very hard, but make for a great evening of solo fun on UV(assuming you are a rather adapt FPS player). Maps 21-30 On the otherhand, are simply stunning to say the least! The maps are all very creative, vary from short and brutal to long and harsh. MAP30 is the hardest DOOM map I have every seen or played, but it remains fun because its possible if you take it slowly! Overall, this is the type of WAD that I would pay money for since it was so well done!

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Guest

Unknown date

  
Only thing better than this is av.

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Guest

Unknown date

  
Good wad; very challenging levels especially map30! Good design, monster placement. Only criticism is that some levels are too easy and small compared to others. Still great! 4/5.

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Guest

Unknown date

  
this is a stupidly cool wad i give 6 stars more than legendary infact it is fucking legendary from the god of doom: oblivionwalker

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Guest

Unknown date

  
One of the best wads ever. The only thing I don't like about both Scythes is that the last 10 levels are always fucking stupid. I personally don't care for running around like a maniac firing my bfg, running after cell charges, and loading and saving constantly, only to be cornered by some ridiculous amounts of barons of hell or revenants. Like c'mon. You have to keep it more interesting than that. Level design+detail is always good but the maps past map20 are always a waste of space. Still 5*

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Guest

Unknown date

  
Strange I haven't voted yet; though I played it a long time ago. Gameplay here is perfect, excellet nad what not! Quick and interesting, a bit too difficult sometimes, but hey! It's doom! Levels set each in different theme. Superb mustplay for all. -ellmo

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Guest

Unknown date

  
Fucking awesome, no doubt about it.

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Guest

Unknown date

  
Not bad at all, maybe a bit too small and short, not to mention it's very easy in the beginning, but becomes very hard towards the end. Interesting and fun, I could recommend it for the less experienced average Doom players too, veteran Doomers might find it too easy and boring, except for the last few levels. Level design and textures are OK, music and atmosphere works pretty well, and the whole WAD can be played through in just a few hours. 4/5

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Unknown date

  
Dude, this is the 20th WAD I've played!!! I LOVE THE MUSIC ON LEVEL 26!!!!!!!!!!!!!!!!!! ! You were right about the difficulty thing and I died like on level 10, 18, 21, 26, and 30. 1337/5 - Killer11223346

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Guest

Unknown date

  
It's great, but I had to give it 4 stars if it wern't for the fact that mep 30 everything slows down! Is that a bug in the wad?

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Guest

Unknown date

  
Awesome small, to the point maps, maybe even the best megawad of its kind. And possibly up there with Rebirth for best total surprise megawad release. 5/5

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Guest

Unknown date

  
Love this wad. An all time favorite. I hope Scythe 2 comes out soon. Definitely 5 stars out of 5 stars. Especially for Episode 3.

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Guest

Unknown date

  
Best WAD ever made!

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  • File Reviews

    • By Kain D. · Posted
      I think should write something here, since some of the sounds are used in my recent wad.   Although, everything relevant has been said already. Here's "golden star" for proving, that even dubious mods have something intresting.
    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
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