Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Revolution!

   (157 reviews)
Sign in to follow this  

Guest

About This File

REVOLUTION! is an unofficial add-on for id Softwares DOOM2 It offers 32 NEW levels with lots of new textures, sprites and flats.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Nems

  

Sometimes, after playing through a level set that stomps your balls in, you want to relax with something a little more laid back. This is that megawad. Highly recommended. <3

Share this review


Link to review
Myst.Haruko

  

I'm always ready for some revolution.

For being serious now, it's one of those wads where you sit back, relax, get comfy and give blast through easy, simple maps. I rate this megawad only 4 stars, because map30 felt like a big joke (few rockects and map ends). 

Share this review


Link to review
Summer Deep

  
Played it on UV with the Brutal Doom mod, pretty enjoyable. The Icon of Sin level was the most half-hearted effort I've ever seen though, I finished it at the first time of asking in under 10 seconds. Maybe this was a joke on the part of the wad's creator?

Share this review


Link to review
Mason.

  
Generally pretty quick and easy, but overall good fun.

Share this review


Link to review
bonnie

  
Good architecture doesn't make up for the complete and utter lack of difficulty.

Share this review


Link to review
Elias Schwerdtfeger

  
Incredibly nice and well layouted maps, great monster placemant. The whole style is different from stuff I've seen before, and it's amazingly different. Sometimes for me it was hard to believe that I played a vanilla WAD. Most levels are more on the easy side, and some puzzles are annoying (but not difficult). But it's fun to play. Give it a try, it's worth it! 5/5

Share this review


Link to review
Guest

  
Amateur, huh? If this is amateur, I'm a big fan of amateur maps. 5/5

Share this review


Link to review
Gustavo6046

  
Good for a amateur map.

Share this review


Link to review
TomoAlien

  
Really fun maps, which while a bit small, are really well done. I really recommend you to grab this one!

Share this review


Link to review
Guest

  
GREAT! Great map with nice architectory !

Share this review


Link to review
Budoka

  
Picks up after the first two maps. Mostly easy, but T.V. always keeps things interesting. Unfortunately, MAP18:XS contains a very annoying puzzle, and maps 21-22 are letdowns general. Meanwhile, MAP04:Phobopolis somehow manages to turn a map based around exploration, puzzles and platforming into a great experience, and we have MAP28:Exodus, which is some sort of watered down slaughter map. The best word to describe this is "different".

Share this review


Link to review
AD_79

  
Very fun mapset with well designed, small maps. Also enjoyable to speedrun.

Share this review


Link to review
Guest

Unknown date

  
one of the best megawads! 5/5

Share this review


Link to review
Guest

Unknown date

  
Legendary

Share this review


Link to review
Guest

Unknown date

  
classic stuff. must play for oldschool fans.

Share this review


Link to review
Guest

Unknown date

  
Looked nice in jDoom.shortish levels with good gameplay flow,not much switch-hunting/backt racking/puzzle solving here. one key leads to the next. a few good surprise battles as the the game went on.overall-very good,can't wait for Plutonia 2!-4.5[5]/5 d.d.koop

Share this review


Link to review
Guest

Unknown date

  
this wad kicks ass

Share this review


Link to review
Guest

Unknown date

  
good wad! :D need of change in fist map in the wall of line of train. the map32 is good is identc of final doom map30 good more (bug in map detected i see the hell knight i shot in and hell knight disapear of none!) ???

Share this review


Link to review
Guest

Unknown date

  
Like Shao Kahn would say: "Outstanding".

Share this review


Link to review
Guest

Unknown date

  
Even more fun with Brutal Doom! 5/5 -Doomer95

Share this review


Link to review
Guest

Unknown date

  
Very nice maps, and nice in keeping the lengths down. Sort of like Demonfear/Scythe/102 4 megawads/maybe Scimitar but these maps are perhaps a bit bigger; that said, it isn't incomparable either. Recommended very highly, especially if you enjoy megawads that keep level size down, and a must try/play even if you have no problems with other megawads. 4.5(5)/5

Share this review


Link to review
Guest

Unknown date

  
too easy

Share this review


Link to review
Guest

Unknown date

  
*Ahem* Ignoring the jackass above me, This is a well made set of levels. Personally, I enjoyed the amount of detail put into the levels. 5/5

Share this review


Link to review
Guest

Unknown date

  
Just got done, very neat stuff! I love the bite-sized maps (can't stand maps that drag on and on), the mild challenge, and the cool design ideas. I really couldn't wait to see what would come next, and I was usually pleasantly surprised. This is what Doom 2 should have really been. I'm knocking one point off for some stuck enemies, and you should have included a DeHackEd patch for the rain actor. 4/5 --Ceeb

Share this review


Link to review
NuMetalManiak

Unknown date

  
small levels, with cutesy design and nice gameplay. 4/5

Share this review


Link to review
  • File Reviews

    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
    • By galileo31dos01 · Posted
      Done with these settings:   - GLBoom+ 2.5.1.4. - Ultra-Violence. - Pistol starts. - Saves every 10 minutes or no saving.   This is a funny memewad of concepts and tricks from the Boom engine. It's anything alike classic conventional Doom gameplay, ergo the chosen compatibility, and brings a specific gimmick in a satirical form for each map. Aesthetics are part of the idea too, by way of monotextured layouts of the simplest geometry, such as to find out which sector/linedef has an action, and mostly grey and brown as the predetermined colours, with a bit of green and red bricks in some levels. Besides, skies made of one resized texture, and music from TV series and movies, the ideal recipe for an experience in Doom one doesn't opt for everyday.    Concept-wise, it's much appreciable to experience each map on its own, even more when the idea of carryovers will only block your progress in survival maps: better leave in bad shape and restart freshly than carry less than 15 hit points and be eternally murdered by former human ambushes. This example is one of Pinchy's numerous parodies of unconventional/inconvenient situations we've all been through in Doom. Humping walls to find progress like in primitive maps, having the screen constantly tinted because of pickups, being harassed by incoming projectiles from monsters out of your FOV, that fear of eating your own splash damage because the door can close at any moment, these are just a few of the most hilarious cases I've seen here. It wouldn't be bad to say not all of the gimmicks were clear enough to me, still don't know what's the meme in map 13. Same in some of the later maps, they seemed to have less ridiculous and more serious content, or at least not something different from earlier maps, but if anything I support that seemingly passion for zombiemen hordes, which held up my enjoyment most of the time. Funnily enough, it wasn't until the very last map that I laughed out loud at doomguy's surroundings, and there was nothing else than THE END messages under a sky in fireblu. Guess I couldn't hold my laugh for too long.   Secret-wise, it's interesting to me that in a wad of this category the only existing secrets serve as a combination of the gimmick in question and helpful extras for survival. The second map's way to hide secret sectors is quite funny indeed. As for favourite maps, I found the concepts in map 02, 04, 07, 09 and 15 to entertain me more, last one because it tickled my fancy for exploration. Some of the rest like 05, 07, 11 and 14 woke my other feelings, not only they made me laugh but also feel tense, those imps and troopers could not beat me!... not more than twice...   Overall, even if not all of the maps made sense, or had strange concepts I didn't understand, the point was to laugh, and I believe that was achieved here. Because laughter is good for the organism, check this out. My rate is 7/10. 
    • By whirledtsar · Posted
      Not too shabby. Very intricate level with halls & rooms to explore taking up almost every square inch of the castle. You do have to look through pretty much the whole place to find the necessary keys, but you'll have fun in the process. Most of the gameplay is pretty simple run & gunning of mooks but there are a couple neat traps, like the teleporting/telefragging area and the exit. Despite the large and labyrinthine design of the level, it doesn't get boring or easy to get lost in due to the abundance of landmarks (mainly sector furniture) and high interconnectedness. Texture alignment is quite bad, but oh well. There are some replaced sounds which are a bit odd but not bad, which kind of encapsulates the whole wad.
    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
×