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My kinda town.

   (9 reviews)
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1 Screenshot

About This File

Number two in a short series of Doom ][ wads, converted from Doom wads by the same author. The locals are NOT friendly, there's nothing to see - time to get out of town . . .


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Guest

Unknown date

  
an ok level, ok texture alignment, ok gameplay, nice lightning effects though, i liked how the two parts crossed into one and that one was darker than the other 2, i also liked the swirly staircase, its not the best but its good: 4/5 -SC

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Unknown date

  
a grate level with lots of cool feachers youv got to use both your gun and your brain...

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Unknown date

  
Too much inspiration from map13, I think. Map is solid, but a bit plain and too doom2ish. Average. -- Brun Ohn (Congrats for the dot lover. Twunt.)

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Unknown date

  
I liked it

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Unknown date

  
This is dated January 1995. It's a dimly-lit miniature city level obviously inspired by Map13, although slightly more stylish (in the sense that a rotten fish skeleton is more stylish than Map13). Gameplay still suffers from "lots of small square rooms" syndrome although it's okay for the period. Ends with one of those neat-o transforming mazes which is novel to look at but no fun to play, because it's a *maze*.

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Unknown date

  
'Tis ok

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Unknown date

  
Ниж ;е сре ;днk 7;го 2/5

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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