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Slime Tunnels

   (3 reviews)
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About This File

Sorry, there's no lame story that goes with my level... but no one plays Doom for the plot! Slime Tunnels is a dark underground level with a river of slime, which leads to a huge vat full of it. I think it's a pretty cool level - there are a couple of different paths you can take through the level, the monsters are well placed, and it's just hard enough to make it a challenge on Ultra-Violent. Try getting 100% kills, items, and secrets on UV - I can, easily. This level is also decent for deathmatch - when played as a deathmatch level, all the weapons are available. It also has NEW MUSIC - a Metallica song...


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Walter confetti

  
nice map with cool progression, it uses the worst enter sandman midi i've ever heard, but the level itself is enjoyable...

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Unknown date

  
I liked it

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Unknown date

  
a nuther nice level to add to the collecshin

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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