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Fiskmaps I Descend

   (13 reviews)
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3 Screenshots

About This File

[Incoming message to Corporal Adrian "Wolf" Polonsky / Marine Force Recon Charlie-9 Squad / Outside AXIR Laboratory Complex]

It's been over a week since the rest of your squad was separated from you on the mountain pass, which is now closed off due to the toxic rain moving in from the direction you came. The chances of you making it to the AXIR airfield to complete your mission are slim to none, but it's down to you. If you're going to make a move, you have to make it now... You don't know what's going to be launched, but you have to stop it.


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Zalewa

  

This is a nice map with nice lighting effects and Agent Spork's feel but then it ends quickly.

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Guest

  
Saw this map on a Doomworld thread a while back, and now that I finally had a chance to play it, MAP01 is a fantastic opener for a series of maps like this. No secrets which made it ideal for a warm-up map. Supplies are balanced, and enemy count is fairly casual. Would love to see more Fiskmaps!

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Unknown date

  
boring and easy simplicity PLAYPAL mediocrity

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Unknown date

  
http://forum.zdoom.o rg/viewtopic.php?f=1 9&t=23763&p=466883#p 466883 - 4/5 - Josh

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Unknown date

  
Its alright 3/5

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Unknown date

  
Looks ok, but the layout and gameplay are really, really weak. The red key room in particular feels like a big joke. 2/5, just for the visuals.

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Unknown date

  
Not the best map on its own, but 4/5 because it's a fine starting map for a larger project in the making.

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Unknown date

  
Really could have been a little harder on the gameplay.Played through on HMP-way to easy,re-played on Uv and still breezed through it.[shoulda got my ass kicked].But,visually and design-wise,it is pretty good.Would make a good start to an episode or megawad.3.5 for the architecture/lay-out .

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Unknown date

  
not really bad, but not much in there 2/5

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Unknown date

  
Visually this was stunning. I loved the dark and gloomy lighting, the amazingly texture placement, the high quality graphicd, and the extremely creative and original design. Even though this is technically a classic-style map, it's so innovative and fresh visually that it looks like something totally new. However, the game play is super easy. I got through it without dying on ultra-violence, and I'm not that great at Doom. Maybe make this the first map in a longer WAD? 2.5/5

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Unknown date

  
I liked it

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Unknown date

  
Nice, short and great architecture. 5/5 - Optimus

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