Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Bastet1995

   (19 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Just your little average wad that could have been released in 1995-97.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

trrobin

  
Fun level, but easy to complete :p. Still worth a play though.

Share this review


Link to review
Guest

Unknown date

  
I downloaded it expecting some type of semi-jokewad/intenti onally mediocre map. However that's not what I got. This maps is actually quite good, definitely worth a playthrough. In fact I wouldn't mind a whole episode of maps like this.

Share this review


Link to review
Guest

Unknown date

  
For 1995 this is pretty darn good 5/5.

Share this review


Link to review
Guest

Unknown date

  
Pretty fun and rather easy - certainly a well done map. There was one trap that I saw coming, but proved to have considerably more teeth than I was expecting, do all in all, some of the best you can get for what it was after. 4* -Phobus

Share this review


Link to review
Guest

Unknown date

  
Not bad for a 1994-esque map. The only negative aspect to this map is the red key is still obtainable even with the yellow bars surrounding it. The yellow bars are too close to the red key, thus making it possible for a player to just run and grab the key without opening the yellow bars. Aside from that, it's not a bad map. 3/5

Share this review


Link to review
Guest

Unknown date

  
Nice oldschool map that plays well. For some reason a teleport monster trap didn't trigger here. 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Pretty good, nice realistic design, good gameplay, good texture usage. I wish all Doom wads were like this. The only letdown is you can grab the red card (as explained above) and run straight to the exit. 3.5 stars from PCORF

Share this review


Link to review
Guest

Unknown date

  
How did you manage to grab the red keycard? I tried bumping all day but it wont add to the inventory.

Share this review


Link to review
Guest

Unknown date

  
Broken since the read card key can be taken while yellow bars are still present. Still, a ok effort I guess. 3/5 stars.

Share this review


Link to review
Guest

Unknown date

  
This is a old-school 1995 map, and it's good, even some flaws happens but it's still good for 1995 map. 3.5/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
A charmingly straightforward map. I hope to see more of this author's works in the future. My only beef is that the difficulty goes from 'walk in the park' to 'fatal' as soon as you get the blue key. I tried this part twice; couldn't stand to try it again. Still, please make more wads!

Share this review


Link to review
Guest

Unknown date

  
Quite nice really. (And keygrabs don't mean a map is "broken" - just that it's got a shortcut for speedrunning.) Anyhow, I enjoyed it.

Share this review


Link to review
Guest

Unknown date

  
sexy 1994 map, man.

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
×